I guess since it is using the latest flash version (32.0.0.465) it will block itself from loading content on january 12th. Are you planning to downgrade the flash version?
Yeah but you will have to rewrite plus networking because in its current state it's not designed to accept large packets, and the raw blob that gets sent to your emulator will be a big packet.
You will have to code that in your CMS. Parse the url and retrieve the roomid then add this to your flashvars:
if(RoomId > 0) {
flashvars["forward.type"] = "2";
flashvars["forward.id"] = RoomId;
}
Are you sure that they are crashing your emulator through chat messages? I'm pretty sure they are using some other method. I've seen retros get flooded with tcp connections when they don't set connection limit per IP in the emulator config. By any chance is the emulator online count increased...
What do you mean 1 package? Do they send one enormous packet that crashes the emulator? Or are they separate packets? I'm curious and would like to help you fix this.
You can either do it from the mysql command line client:
SET @@global.sql_mode= '';
or from Navicat:
1) Open up information_schema database
2) Open GLOBAL_VARIABLES table
3) Change SQL_MODE to empty string
How would one secure IIS? From my limited understanding of networking, wouldn't it be possible for any user who has the real IP address of a server to launch a ddos attack? And even if there was a way to secure IIS, a user will still be able to launch an attack on the emulator port, wouldn't they?
It depends on how your camera is implemented. Could either be implemented using an API or a modified swf. If it is the latter, you will probably have to decompile the swf and edit the bytecode
there are a number of reasons why this could happen. Open developer tools in your browser and check if any errors are thrown out. Also check your emulator logs