Some updates on this. I haven't been working on it a lot recently, but I have just finished the packets for R63 AND R63B, and I am now just fixing a few bugs with the mod tools.
Whats next?
Bug Testing.
Hello devbest, here is a findretros sort-of website, you can vote and list the retros with most votes, also manage pages, create new pages, register, sign up, and many other things.
It is yours to have a mess about on, I was developing it for myself but no longer have any use for it
P.S change...
It's called sarcasm, plus who said I was talking about them 2 people? I wasn't...
Here is another code snippet of the error class I have just written.
using System;
using System.IO;
using System.Text;
namespace Corele.Console
{
class ConsoleError
{
/// <summary>
///...
I have already said they are terribly coded, also packet knowledge has nothing to do with programming or c# knowledge
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I am just trying to help out a friend that doesn't know much about packets, mango isn't used because it was never completed and not many people have the required skills to complete it.
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Because they are booth terribly coded and booth decrypted. Mango runs on a smooth and stable base, the best base released in years.
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Make sure you have the correct config in your external_flash_texts, and make sure all your links in external_variables match. I think it would be a good idea to download a new fresh SWF pack.
My friend has recently tried to set up Mango Emulator and wanted me to code a few things into it for him, so I helped him set it up etc, etc, and I ran into an error, when loading the client after packet id 3557 (GenerateSecretKeyMessageEvent) is sent, it stops doing anything and the client...
Frankly I have seen at least 10 people have a go at you for pretending to know certain things, and many close friends that hate ou due to your habbits of lying about being able to code, even one in this very thread. I have not been develpping this emulator for a few weeks at all,I literally...
Some updated news guys, there will be a CMS coming with this emulator as annouced in the main thread, I just want to say tha there will be AN RP version and Hotel version sumlaur to how the emulator will work, just by editing a config value, the CMS development will start once booth emulator...
I am not going on performance facts, I am judging what languages to use by what I feel comfortable coding, I have done some research, and C++ fitts myn and the users needs. Yes of course C# sockets are better in some cases, but if you look into it in more detail you will realise C++ can be coded...
Thanks, it's great to see even moderators are supporting developments these days. This should be a good read.
(Waiting for BabeStation to finsh then ill give them a read, joke)
The NodeJS is for communication from the emu to the client, for the foleplay features I am planning to introduce and a few more also C++ is for the sockets, as I hate coding sockets in C#. The rest of the emulator is in C#.
Why did I decide to use multiple programming languages? If you got it...
Thanks for the support guys, here is another update of the CoreleWorker.cs
What will CoreleWorker do? It is mainly used to update the title when uptime or online count changes, although there may be some new elements added to the file yet.
The emulator of the century
(Credits to Aria for the logo)
What is Corele Emulator?
Corele Emulator is an emulator created from scratch. It uses multiple languages such as NodeJS, C#, and some C++. Please read below for more information on this new emulator, and what it includes.
How is...