Sorry for delay.
I have just spend my ass on finding a good MD5 class in NET.4 framework.
Did find one. So the InitMessageEvent [4000] [ReadRelease] will be complete.
Cheers,
Zak
Sorry, powersupply was bust. Got it fixed last night when my supply delivered.
I'm importing carrots Banner gen. Then SSO should be complete.
I'll setup swfs after that and get some screens in by tonight.
Rudde
Well the standard system worked like people with rights could place down furniture.
So it all depends on if the user has the right.
You could edit it by modifying the fuse ranks.
Matty
I may look for developers in a month when i got in-game working.
#Updates
Thanks to Geek i can use...
Dom,Office.Boy,Privilege,IMadDj these people can crack the current swfs.
But there was a few swfs that were cracked which were 01-02-12 by betterway, 01-13-12 by betterway.
So i will be most likely be using one of these versions.
I'm not gonna lie but some of this idea game from RevCMS's template system the API.
like $this->blah->setHtml();
So i did.
PacketHandler.WriteComposer(session, new Composer);
Also i will!
So this is how a standard Event would be handled/written.
public class ExampleEvent : IMessageEventRegister
{
public int HeaderId
{
get
{
return Build.Headers.ServerEvents.Header;
}
}
public void RegisterEvent(TCPSession session, ClientMessage request)
{...
Aye.
By taking some advice from Matty13 on my PacketHandler.
I have made 2 features for my packet handler.
A handler for the events.
And a handler for the composer.
Also as far i am aware i am working on SWF release 02-01-12.
I would work on 02-02-12 but it's swf is not cracked. So best to...
It's alright i understand.
Once i can get in-game started with all the cache managers done. Progress will be well. Seems like a lot of people are having Room Data problems with the new revisions so i'll what's going ^_^
Naw, it will support current SQL Structures like Phoenix and other popular structures.
Also working on cracking the NEWEST release of Habbo swfs!
progress
Checking out the action script
package
{
import HabboMain.*;
import _-09-.*;
import _-1Mt.*;
import _-2CC.*...
You can develop loads of plugins easily ^_^
Updates:
Started on Libraries.
Started on Cleaning Source.
Once i have done these two i will apply the new headers to the old structure.