I fixed it! Turns out the files that didn't extract on themselves included the bundled files in the nitro-converter assets so I had to manually move them back a folder from the bundled folder into the nitro-assets folder. Everything seems to be working now. Thanks so much!
Thanks so much, client boots now. However unfortunately my character won't load and the items in the catalog don't load either. Is there another group of files in the converter folder that need to be manually transferred over?
Edit: I believe it may be because I am missing an external_variables...
Nitro is stuck on getting ready when I open it. I look at the console and it says externaltexts.json is missing from my files.
So I went to check and it indeed is missing.
Did I miss a step where this was added? I moved the files to default-assets with command prompt and then moved them...
I went into my IIS server files and found the logo.png and changed it. It still loads the brain one. I erased my cache and it still does it. When I check the me.php page and other stuff they don't even reference a logo in the code so I have no idea how to even solve this. Does anyone know what I...
Hi! I've recently added a bunch of clothes to my retro thanks to a post here on DevBest. The problem is, the new clothes don't show up on the /me page or when you're navigating the website at all where it shows people's outfits. They show up fine in the game, but not the website. I'm using...
First off I want to start by saying thank you very much for this tutorial, it has helped me greatly.
My hotel works perfectly, however, when I click logout it stalls for a really long time and then just redirects me to /me.php. Basically it's impossible for me to logout without clearing my...
I was closing the emulator with Ctrl+c out of habit from other emulators I've used in the past. It turns out typing "stop" saved everything and didn't do a hard shutdown. Thanks! I didn't realize it was that small of a mistake.
I recently got a pretty nice r63b build up and running. There is a problem, however. I noticed that when I do builds, the furni state doesn't save during the next client/server startup. For example, if I double click a vase and it changes to a different color, it'll be the original color when I...