Recent content by Chenaho

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    [PlusEMU] Emulator Development [UPDATED]

    All this hype for nothing, yet again.. Anyway good luck with whatever you do in the future, I guess it might be my time to leave the retro scene.
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    [PlusEMU] Emulator Development [UPDATED]

    Still creaming this release @Sledmore :rolleyes::oops::tired:
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    PlusEMU Help & Support

    Setting up a CMS for this, possibly for release. But can't seem to get the client to load. No errors in the console log on Chrome, http://pastebin.com/eGWP36Nc (Stuck at 76%) @Sledmore
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    [PlusEMU] Emulator Development [UPDATED]

    How's the dev goin sleddy, haven't heard from you in a bit ;) Feeling a little lonely over here without you. @Sledmore
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    [Warning] To everyone who's using CloudFlare on their habbo retro.

    Lol it's not the end, relax. And from what I make of it, it's a huge security flaw yes, but it's been rectified. I doubt any of your information has actually been stolen (same with mine).
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    Request Banner

    @zeroHigh - Just something new, since I really don't have the time to come up with anything. Just something that'll attract people!
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    [PlusEMU] Emulator Development [UPDATED]

    @Sledmore - Great progress mate. I think now that you're getting closer I'm going to start compiling some edits that I need to port over once I start using this updated revision. Keep up the great work, and don't rush things since perfection takes time ;)
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    [PlusEMU] Emulator Development [UPDATED]

    So best way to work with the on-site scripts is to check if online (if so, process the give_user_currency) otherwise run a SQL Query? Or am I getting this all wrong.
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    [PlusEMU] Emulator Development [UPDATED]

    So with the new sick remote commands, I see you've added "give_user_currency"; with this, will this also update the currency if the user is offline? Great to see so much work put into the emulator, it's such a shame I suck ass at C# otherwise I'd be spending my spare time giving a helping hand.
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    [PlusEMU] Emulator Development [UPDATED]

    Only problem is that people who use AFK boosters; prevents them from idling. I think the idle system should be based off when they've last moved AND/OR talked!
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    [PlusEMU] Emulator Development [UPDATED]

    Here's some suggestions, I was trying to think of more but my brain farted... http://pastebin.com/q8ahc0mw Adding onto what I previously said; I think there's a slight issue with when users get off the client. I noticed that there would be a few users who's online status would stay set as "1" in...
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    [PlusEMU] Emulator Development [UPDATED]

    Issue 1) Private messages are glitched, sometimes when someone leaves you a message if you're offline it'll come up as a notification but when you click on it, nothing comes up. 2) Floorplan editor, when you make the room bigger, the outer row of tiles become useless and you can't place anything...
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    [PlusEMU] Emulator Development [UPDATED]

    Just a little suggestion, with the update of users currency through MUS; there's a problem where it doesn't update properly because the user is on the client, and their current coins are cached in the emulator? If you are already aware, I won't elaborate. If you don't know, I'll elaborate.
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    [PlusEMU] Emulator Development [UPDATED]

    Awesome, makes a bit more sense now. So from those dot points that you made, you're going to put them into a thread? Or will you start posting threads for updates from here on? (I already have these fixes, so I'm just double checking so there's clarification)
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    [PlusEMU] Emulator Development [UPDATED]

    @Sledmore could you confirm this? Cheers for the reply though, makes sense. The only issue I had was because I had started coding some user-end features; so I'm thinking of just converting it all over to the updated revision (saves me plenty of time)
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