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WebSockets / Communication with EMU
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<blockquote data-quote="CosmoPeak" data-source="post: 384809" data-attributes="member: 68352"><p>Hi all,</p><p></p><p>This is my first post in this section as I'm looking for advice for a project I'm working on. I am wanting to communicate between the client (Javascript/HTML) and the server via WebSockets.</p><p></p><p>My question is - What is the best way to tackle this? I've been torn between two solutions an I'm not sure which to go for.</p><p></p><p>1. Write a server in node to communicate with the client via WebSocket and somehow communicate with the emulator (this is the part I'm not sure how to tackle)</p><p>2. Implement a web socket server into the emulator (not sure if this is a good idea? most hotels seem to have a separate node server to handle WebSockets)</p><p></p><p>Note: I am using Plus EMU.</p></blockquote><p></p>
[QUOTE="CosmoPeak, post: 384809, member: 68352"] Hi all, This is my first post in this section as I'm looking for advice for a project I'm working on. I am wanting to communicate between the client (Javascript/HTML) and the server via WebSockets. My question is - What is the best way to tackle this? I've been torn between two solutions an I'm not sure which to go for. 1. Write a server in node to communicate with the client via WebSocket and somehow communicate with the emulator (this is the part I'm not sure how to tackle) 2. Implement a web socket server into the emulator (not sure if this is a good idea? most hotels seem to have a separate node server to handle WebSockets) Note: I am using Plus EMU. [/QUOTE]
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