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VPS thinks all IP's are VPS ip
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<blockquote data-quote="Brenner23" data-source="post: 271609" data-attributes="member: 32678"><p>My Emulator thinks that every IP is the VPS IP. It shows up on the emulator. the only time I can get on without D/Cing is if I go in on VPS.</p><p></p><p>[CODE]3/12/2014 10:30:30 PM: System.NullReferenceException: Object reference not set to an instance of an object.</p><p> at GoldTree.HabboHotel.Users.Inventory.InventoryComponent..ctor(UInt32 uint_1, GameClient class16_1, UserDataFactory class12_0) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Inventory\InventoryComponent.cs:line 68</p><p> at GoldTree.HabboHotel.Users.Habbo..ctor(UInt32 UserId, String Username, String Name, String SSO, UInt32 Rank, String Motto, String Look, String Gender, Int32 Credits, Int32 Pixels, Double Activity_Points_LastUpdate, String DataCadastro, Boolean Muted, UInt32 HomeRoom, Int32 NewbieStatus, Boolean BlockNewFriends, Boolean HideInRoom, Boolean HideOnline, Boolean Vip, Int32 Volume, Int32 Points, Boolean AcceptTrading, String LastIp, GameClient Session, UserDataFactory userDataFactory, String last_online, Int32 daily_respect_points, Int32 daily_pet_respect_points, Double vipha_last, Double viphal_last, Boolean FriendStream) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Habbo.cs:line 366</p><p> at GoldTree.HabboHotel.Users.Authenticator.Authenticator.smethod_1(DataRow habboData, String SSOTicket, GameClient Session, UserDataFactory class12_0) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Authenticator\Authenticator.cs:line 33</p><p> at GoldTree.HabboHotel.Users.Authenticator.Authenticator.smethod_0(String string_0, GameClient Session, UserDataFactory class12_0, UserDataFactory class12_1) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Authenticator\Authenticator.cs:line 12</p><p> at GoldTree.HabboHotel.GameClients.GameClient.method_6(String string_0) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\GameClients\GameClient.cs:line 98</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Brenner23, post: 271609, member: 32678"] My Emulator thinks that every IP is the VPS IP. It shows up on the emulator. the only time I can get on without D/Cing is if I go in on VPS. [CODE]3/12/2014 10:30:30 PM: System.NullReferenceException: Object reference not set to an instance of an object. at GoldTree.HabboHotel.Users.Inventory.InventoryComponent..ctor(UInt32 uint_1, GameClient class16_1, UserDataFactory class12_0) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Inventory\InventoryComponent.cs:line 68 at GoldTree.HabboHotel.Users.Habbo..ctor(UInt32 UserId, String Username, String Name, String SSO, UInt32 Rank, String Motto, String Look, String Gender, Int32 Credits, Int32 Pixels, Double Activity_Points_LastUpdate, String DataCadastro, Boolean Muted, UInt32 HomeRoom, Int32 NewbieStatus, Boolean BlockNewFriends, Boolean HideInRoom, Boolean HideOnline, Boolean Vip, Int32 Volume, Int32 Points, Boolean AcceptTrading, String LastIp, GameClient Session, UserDataFactory userDataFactory, String last_online, Int32 daily_respect_points, Int32 daily_pet_respect_points, Double vipha_last, Double viphal_last, Boolean FriendStream) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Habbo.cs:line 366 at GoldTree.HabboHotel.Users.Authenticator.Authenticator.smethod_1(DataRow habboData, String SSOTicket, GameClient Session, UserDataFactory class12_0) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Authenticator\Authenticator.cs:line 33 at GoldTree.HabboHotel.Users.Authenticator.Authenticator.smethod_0(String string_0, GameClient Session, UserDataFactory class12_0, UserDataFactory class12_1) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\Users\Authenticator\Authenticator.cs:line 12 at GoldTree.HabboHotel.GameClients.GameClient.method_6(String string_0) in c:\Users\Joni\Gold-Tree-Emulator\Gold Tree Emulator 3.0\HabboHotel\GameClients\GameClient.cs:line 98 [/CODE] [/QUOTE]
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