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Server Development
Habbo Retros
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<blockquote data-quote="Mikker" data-source="post: 450996" data-attributes="member: 81120"><p>That's apparently the version I have if it's defined by production-version. </p><p></p><p>I'ma try the other emulator you sent me. ;-)</p><p></p><p>I also found this commented out on my current source: ModerateRoomMessageEvent = 124; // PRODUCTION-201802201205-141713395 </p><p></p><p>Also just checked for the 3392 packet and it is existing in the other source you gave me. So I'm sure you're right, I'm gonna run the other emulator and tell you how it goes.</p><p>[automerge]1563034845[/automerge]</p><p></p><p></p><p>You are my hero this has been bugging me for a few days, it seems the source code included from the tutorial I followed wasn't the one which came pre-compiled.</p><p></p><p>It works like a charm now! I will migrate the source you gave me to .net core and share in a few days. </p><p></p><p>Thank you so much!!!</p><p>[automerge]1563213649[/automerge]</p><p>Update: Converted to .NET Core and successfully started it on Linux - working on resolving some crashes when using specific rooms on.</p></blockquote><p></p>
[QUOTE="Mikker, post: 450996, member: 81120"] That's apparently the version I have if it's defined by production-version. I'ma try the other emulator you sent me. ;-) I also found this commented out on my current source: ModerateRoomMessageEvent = 124; // PRODUCTION-201802201205-141713395 Also just checked for the 3392 packet and it is existing in the other source you gave me. So I'm sure you're right, I'm gonna run the other emulator and tell you how it goes. [automerge]1563034845[/automerge] You are my hero this has been bugging me for a few days, it seems the source code included from the tutorial I followed wasn't the one which came pre-compiled. It works like a charm now! I will migrate the source you gave me to .net core and share in a few days. Thank you so much!!! [automerge]1563213649[/automerge] Update: Converted to .NET Core and successfully started it on Linux - working on resolving some crashes when using specific rooms on. [/QUOTE]
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