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Server Development
Habbo Retros
Habbo Releases
Swift Emulator fixes.
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<blockquote data-quote="Sledmore" data-source="post: 221418" data-attributes="member: 591"><p>Google, I guess.</p><p>--</p><p>Here is a nice fix for effects, the packet structure had changed.</p><ol> <li data-xf-list-type="ol">Open up the emulator.</li> <li data-xf-list-type="ol">Go to AvatarEffectsInventoryComponent.cs</li> <li data-xf-list-type="ol">Find 'internal ServerMessage Serialize()'</li> <li data-xf-list-type="ol">Under 'message.AppendInt32(effect.EffectId);'</li> <li data-xf-list-type="ol">Add 'message.AppendInt32(1);'.</li> <li data-xf-list-type="ol">Debug the emulator.</li> </ol><p>Also, you should change how you serialize the effects inventory. If you want to, do the following:</p><ol> <li data-xf-list-type="ol">Go to GameClientMessageHandler.cs</li> <li data-xf-list-type="ol">Find 'internal void GetWardrobe()'</li> <li data-xf-list-type="ol">Remove 'Session.GetHabbo().GetAvatarEffectsInventoryComponent().Serialize();'</li> <li data-xf-list-type="ol">Next go to GameClient.cs</li> <li data-xf-list-type="ol">Find 'ServerMessage message7 = new ServerMessage(Outgoing.bools1);'</li> <li data-xf-list-type="ol">Just above it add the following: 'SendMessage(GetHabbo().GetAvatarEffectsInventoryComponent().Serialize());'.</li> </ol><p>Totally up to you.</p></blockquote><p></p>
[QUOTE="Sledmore, post: 221418, member: 591"] Google, I guess. -- Here is a nice fix for effects, the packet structure had changed. [LIST=1] [*]Open up the emulator. [*]Go to AvatarEffectsInventoryComponent.cs [*]Find 'internal ServerMessage Serialize()' [*]Under 'message.AppendInt32(effect.EffectId);' [*]Add 'message.AppendInt32(1);'. [*]Debug the emulator. [/LIST] Also, you should change how you serialize the effects inventory. If you want to, do the following: [LIST=1] [*]Go to GameClientMessageHandler.cs [*]Find 'internal void GetWardrobe()' [*]Remove 'Session.GetHabbo().GetAvatarEffectsInventoryComponent().Serialize();' [*]Next go to GameClient.cs [*]Find 'ServerMessage message7 = new ServerMessage(Outgoing.bools1);' [*]Just above it add the following: 'SendMessage(GetHabbo().GetAvatarEffectsInventoryComponent().Serialize());'. [/LIST] Totally up to you. [/QUOTE]
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Habbo Retros
Habbo Releases
Swift Emulator fixes.
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