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SWF To .Nitro
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<blockquote data-quote="Kasja" data-source="post: 472892" data-attributes="member: 101147"><p>You'll have to download the swf's as you usually would, then make SQL's and the furnidata XML for them. Once you've done that you'll have to convert them into .nitro files using the nitro converter, when you've finished converting them, you'll have to move the new .nitro furniture files into your nitro furniture folder and replace your FurniData.json with the newly generated one aswell <img src="/styles/default/xenforo/smilies/emojione/smile.png" class="smilie" loading="lazy" alt=":)" title="Smile :)" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Kasja, post: 472892, member: 101147"] You'll have to download the swf's as you usually would, then make SQL's and the furnidata XML for them. Once you've done that you'll have to convert them into .nitro files using the nitro converter, when you've finished converting them, you'll have to move the new .nitro furniture files into your nitro furniture folder and replace your FurniData.json with the newly generated one aswell :) [/QUOTE]
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