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Habbo Retros
Habbo Development
Starlight [C#/.NET Core/Dapper]
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<blockquote data-quote="Damien" data-source="post: 472336" data-attributes="member: 72299"><p>Catalog is now working after spending ages trying to figure out why it wasn't (hint: I was being an idiot). The catalog is setup so that it can handle multiple different modes, modes being the normal catalog, builders club and any other additional modes you'd want in the future. This means not only does builders club work but if you ever wanted a dedicated catalog for VIP members or event items, this can easily be achieved by creating a new catalog mode. </p><p></p><p>Next up on my list is handling purchasing items, which I'm planning to handle via different independent purchase handlers depending on the item type, "s", "i", "r," "b" ext.</p><p></p><p><strong><u>Images:</u></strong></p><p>[SPOILER]<img src="https://i.gyazo.com/adc9c88116dc76d81bbb31a4cc3f5f0e.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="https://i.gyazo.com/8e8ac34904829d863b04f291f99d9a10.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/SPOILER]</p><p></p><p>Also note that the catalog was auto generated, and then I had to go in and manually add all the images and texts. So some items might been in the wrong category depending on how habbo decided to categorise them in the furnidata. But everything should exist and I've tried my best to organise it and categorise the themes accordingly. </p><p></p><p>PS. The git repository is currently private while I'm still working on redoing all the old features from when I refactored the core code. I'll update it once I feel the different versions are more substantial.</p></blockquote><p></p>
[QUOTE="Damien, post: 472336, member: 72299"] Catalog is now working after spending ages trying to figure out why it wasn't (hint: I was being an idiot). The catalog is setup so that it can handle multiple different modes, modes being the normal catalog, builders club and any other additional modes you'd want in the future. This means not only does builders club work but if you ever wanted a dedicated catalog for VIP members or event items, this can easily be achieved by creating a new catalog mode. Next up on my list is handling purchasing items, which I'm planning to handle via different independent purchase handlers depending on the item type, "s", "i", "r," "b" ext. [B][U]Images:[/U][/B] [SPOILER][IMG]https://i.gyazo.com/adc9c88116dc76d81bbb31a4cc3f5f0e.png[/IMG] [IMG]https://i.gyazo.com/8e8ac34904829d863b04f291f99d9a10.png[/IMG] [/SPOILER] Also note that the catalog was auto generated, and then I had to go in and manually add all the images and texts. So some items might been in the wrong category depending on how habbo decided to categorise them in the furnidata. But everything should exist and I've tried my best to organise it and categorise the themes accordingly. PS. The git repository is currently private while I'm still working on redoing all the old features from when I refactored the core code. I'll update it once I feel the different versions are more substantial. [/QUOTE]
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