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Shootout mini-game design (For now)
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<blockquote data-quote="LouisJW" data-source="post: 466180" data-attributes="member: 94023"><p>Hello <strong>Devbest</strong></p><p></p><p>While I have gained a bit of experience using Figma I had an idea to design a "PVP" mini-game, originally inspired by Francis Joseph's previous "HabboWarfare".</p><p></p><p>I am still not 100% with this & if people like the idea I will carry it on based purely on the feedback gained.</p><p></p><p>[ATTACH=full]11790[/ATTACH]</p><p></p><p></p><p>So far I have the login, which of course could be improved massively, however I like to come here for YOUR feedback as well as going on my own accord, if this turns from "Graphics" into a "Development" the aim of this will be 5-a-side opposing teams land on either side of a map and will "fight to the death" to win the match, there will be leader boards for the "most kills" "most explosive kills" etc & more maps would be created (again based on what the user-base would like granted it gained one).</p><p></p><p><strong>How will you run this?</strong></p><p></p><p>Again, if it progresses into a steady development I would use the "Shroom HTML5 engine" to run this, plain and simple to understand (More time to work on the core aspects).</p><p>I am unsure whether or not a CMS needed, players will go from the "login" page straight to a game (not fully decided) & of course there would be a page displaying the main statistics, leader boards etc for those interested.</p><p></p><p>Players may also be able to interact with furniture around the map e.g clicking "crates" which could give any of either:</p><p></p><p><strong>- Medkit (To revive yourself or other team mates)</strong></p><p><strong></strong></p><p><strong>- Ammunition (To fill your weapon)</strong></p><p><strong></strong></p><p><strong>- Grenades (To use against the opposing team)</strong></p><p></p><p>As previously mentioned, I am still fiddling with figma and a lot will / can change. <img src="/styles/default/xenforo/smilies/emojione/smile.png" class="smilie" loading="lazy" alt=":)" title="Smile :)" data-shortname=":)" /></p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="LouisJW, post: 466180, member: 94023"] Hello [B]Devbest[/B] While I have gained a bit of experience using Figma I had an idea to design a "PVP" mini-game, originally inspired by Francis Joseph's previous "HabboWarfare". I am still not 100% with this & if people like the idea I will carry it on based purely on the feedback gained. [ATTACH type="full"]11790[/ATTACH] So far I have the login, which of course could be improved massively, however I like to come here for YOUR feedback as well as going on my own accord, if this turns from "Graphics" into a "Development" the aim of this will be 5-a-side opposing teams land on either side of a map and will "fight to the death" to win the match, there will be leader boards for the "most kills" "most explosive kills" etc & more maps would be created (again based on what the user-base would like granted it gained one). [B]How will you run this?[/B] Again, if it progresses into a steady development I would use the "Shroom HTML5 engine" to run this, plain and simple to understand (More time to work on the core aspects). I am unsure whether or not a CMS needed, players will go from the "login" page straight to a game (not fully decided) & of course there would be a page displaying the main statistics, leader boards etc for those interested. Players may also be able to interact with furniture around the map e.g clicking "crates" which could give any of either: [B]- Medkit (To revive yourself or other team mates) - Ammunition (To fill your weapon) - Grenades (To use against the opposing team)[/B] As previously mentioned, I am still fiddling with figma and a lot will / can change. :) Thanks. [/QUOTE]
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