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Server Development
Habbo Retros
Habbo Development
[Shockwave Client Emulator] Project Dragon
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<blockquote data-quote="Joeh" data-source="post: 456754" data-attributes="member: 90427"><p>That's right.</p><p>It's not a direct port of the shockwave client (you are right, Lingo is awful to read) but it's designed to work with that era protocol.</p><p></p><p>Initially I just wanted to set out to recreate "old habbo" with a custom server and client. </p><p>But as I progressed I realized being able to focus on the client alone will speed things up, and projects like Classic Habbo already exist with great servers. </p><p></p><p>So my conclusion was to focus on actually emulating the shockwave client so it could work with existing servers/services, perhaps eventually as a migration path off shockwave for those projects.</p></blockquote><p></p>
[QUOTE="Joeh, post: 456754, member: 90427"] That's right. It's not a direct port of the shockwave client (you are right, Lingo is awful to read) but it's designed to work with that era protocol. Initially I just wanted to set out to recreate "old habbo" with a custom server and client. But as I progressed I realized being able to focus on the client alone will speed things up, and projects like Classic Habbo already exist with great servers. So my conclusion was to focus on actually emulating the shockwave client so it could work with existing servers/services, perhaps eventually as a migration path off shockwave for those projects. [/QUOTE]
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[Shockwave Client Emulator] Project Dragon
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