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Sadie: A clean code Habbo emulator
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<blockquote data-quote="habtard" data-source="post: 481581" data-attributes="member: 90778"><p><strong>April 11 & 12th</strong></p><ul> <li data-xf-list-type="ul">Brought in new contributors</li> <li data-xf-list-type="ul">Lots of refactoring</li> <li data-xf-list-type="ul">Multi tile furniture now works well</li> <li data-xf-list-type="ul">Wrote some new unit tests</li> </ul><p></p><p>[ATTACH=full]15768[/ATTACH]</p><p>[automerge]1713014614[/automerge]</p><p><strong>April 13th</strong></p><ul> <li data-xf-list-type="ul">Moved all game constants to the database</li> <li data-xf-list-type="ul">Added a development mode to ignore SSO security</li> <li data-xf-list-type="ul">Can now set welcome messages for players</li> <li data-xf-list-type="ul">More unit tests & refactoring</li> <li data-xf-list-type="ul">Brought in more developers</li> </ul><p>[automerge]1713107627[/automerge]</p><p><strong>April 14th</strong></p><ul> <li data-xf-list-type="ul">Rewrote walking algorithm</li> <li data-xf-list-type="ul">Decoupled SSO tokens to its own table</li> <li data-xf-list-type="ul">Added a CONTRIBUTING.md</li> <li data-xf-list-type="ul">Made a wiki for code styles (<a href="https://i.imgur.com/gwexTCY.png" target="_blank">https://i.imgur.com/gwexTCY.png</a>)</li> </ul><p></p><p>In the next week or two, I'm planning on open sourcing Sadie.</p><p>I've been working on a few projects to make it more usable when released.</p><p></p><p>Includes;</p><ul> <li data-xf-list-type="ul">A dedicated CMS written in Svelte Kit</li> <li data-xf-list-type="ul">A REST API written in GO</li> <li data-xf-list-type="ul">A schema converter script written in PHP</li> </ul><p></p><p>[ATTACH=full]15778[/ATTACH]</p></blockquote><p></p>
[QUOTE="habtard, post: 481581, member: 90778"] [B]April 11 & 12th[/B] [LIST] [*]Brought in new contributors [*]Lots of refactoring [*]Multi tile furniture now works well [*]Wrote some new unit tests [/LIST] [ATTACH type="full"]15768[/ATTACH] [automerge]1713014614[/automerge] [B]April 13th[/B] [LIST] [*]Moved all game constants to the database [*]Added a development mode to ignore SSO security [*]Can now set welcome messages for players [*]More unit tests & refactoring [*]Brought in more developers [/LIST] [automerge]1713107627[/automerge] [B]April 14th[/B] [LIST] [*]Rewrote walking algorithm [*]Decoupled SSO tokens to its own table [*]Added a CONTRIBUTING.md [*]Made a wiki for code styles ([URL]https://i.imgur.com/gwexTCY.png[/URL]) [/LIST] In the next week or two, I'm planning on open sourcing Sadie. I've been working on a few projects to make it more usable when released. Includes; [LIST] [*]A dedicated CMS written in Svelte Kit [*]A REST API written in GO [*]A schema converter script written in PHP [/LIST] [ATTACH type="full"]15778[/ATTACH] [/QUOTE]
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