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Server Development
Habbo Retros
Habbo Releases
Really simple and awesome RP cooldown system
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<blockquote data-quote="Seriosk" data-source="post: 411245" data-attributes="member: 72056"><p>I never said it was perfect, neither did I at all try and make it.. I don't know why you're crying about it, the community's used to horrible coded released (joke there), but anyway.. I put them in a database in case of an emulation restart, its for people who always want the cooldown to apply, even after an emulation system reboot.</p><p></p><p>If I wanted to code one for real I would use a KeyValuePair dictionary and cache it, but for this.. its just a quick way to do that.</p></blockquote><p></p>
[QUOTE="Seriosk, post: 411245, member: 72056"] I never said it was perfect, neither did I at all try and make it.. I don't know why you're crying about it, the community's used to horrible coded released (joke there), but anyway.. I put them in a database in case of an emulation restart, its for people who always want the cooldown to apply, even after an emulation system reboot. If I wanted to code one for real I would use a KeyValuePair dictionary and cache it, but for this.. its just a quick way to do that. [/QUOTE]
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Habbo Retros
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Really simple and awesome RP cooldown system
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