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PlusEMU Navigator with few errors
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<blockquote data-quote="Dan3212" data-source="post: 410266" data-attributes="member: 67317"><p>Well, it's back at it again and I don't want to keep truncating the database just to fix this....</p><p></p><p>Critical Errors in the logs folder:</p><p>[code]</p><p>System.NullReferenceException: Object reference not set to an instance of an object.</p><p> at Plus.HabboHotel.Rooms.RoomUserManager.OnCycle() in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\RoomUserManager.cs:line 776</p><p>[/code]</p><p></p><p>Here is what is on line 776:</p><p>[code] User.Path = PathFinder.FindPath(User, this._room.GetGameMap().DiagonalEnabled, this._room.GetGameMap(), new Vector2D(User.X, User.Y), new Vector2D(User.GoalX, User.GoalY));[/code]</p><p></p><p>Moving onto the exceptional errors:</p><p></p><p>[code]</p><p>System.NullReferenceException: Object reference not set to an instance of an object.</p><p> at Plus.HabboHotel.Rooms.Gamemap.GenerateMaps(Boolean checkLines) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\GameMap.cs:line 223</p><p> at Plus.HabboHotel.Rooms.Room..ctor(RoomData Data) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\Room.cs:line 162</p><p> at Plus.HabboHotel.Rooms.RoomManager.LoadRoom(Int32 Id) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\RoomManager.cs:line 419</p><p> at Plus.HabboHotel.Users.Habbo.PrepareRoom(Int32 Id, String Password) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Users\Habbo.cs:line 1175</p><p> at Plus.Communication.Packets.Incoming.Rooms.Connection.OpenFlatConnectionEvent.Parse(GameClient Session, ClientPacket Packet) in C:\Users\Sledmore\Desktop\PlusEMU\Communication\Packets\Incoming\Rooms\Connection\OpenFlatConnectionEvent.cs:line 18</p><p> at Plus.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientPacket Packet) in C:\Users\Sledmore\Desktop\PlusEMU\Communication\Packets\PacketManager.cs:line 154</p><p> at Plus.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientPacket Message) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\GameClients\GameClient.cs:line 65</p><p>[/code]</p><p></p><p>This is probably what is causing the navigator to be broken.</p><p></p><p>I search for Room Owner "owner" and it's stuck on Loading...</p><p></p><p>[ATTACH=full]6209[/ATTACH]</p><p></p><p>Before this, i entered these in Queries to fix wired and room editor</p><p></p><p>[code]SET @@global.sql_mode = '';[/code]</p><p></p><p>and</p><p></p><p>[code]</p><p>UPDATE `furniture` SET `behaviour_data` = `furniture`.`clothing_id` WHERE `furniture`.`clothing_id` > 0 AND `furniture`.`behaviour_data` = 0;</p><p>UPDATE `furniture` SET `behaviour_data` = `furniture`.`wired_id` WHERE `furniture`.`wired_id` > 0 AND (`furniture`.`interaction_type` = 'wired_effect' OR `furniture`.`interaction_type` = 'wired_trigger' OR `furniture`.`interaction_type` = 'wired_condition');</p><p>[/code]</p><p>Can anyone find a fix please?</p></blockquote><p></p>
[QUOTE="Dan3212, post: 410266, member: 67317"] Well, it's back at it again and I don't want to keep truncating the database just to fix this.... Critical Errors in the logs folder: [code] System.NullReferenceException: Object reference not set to an instance of an object. at Plus.HabboHotel.Rooms.RoomUserManager.OnCycle() in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\RoomUserManager.cs:line 776 [/code] Here is what is on line 776: [code] User.Path = PathFinder.FindPath(User, this._room.GetGameMap().DiagonalEnabled, this._room.GetGameMap(), new Vector2D(User.X, User.Y), new Vector2D(User.GoalX, User.GoalY));[/code] Moving onto the exceptional errors: [code] System.NullReferenceException: Object reference not set to an instance of an object. at Plus.HabboHotel.Rooms.Gamemap.GenerateMaps(Boolean checkLines) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\GameMap.cs:line 223 at Plus.HabboHotel.Rooms.Room..ctor(RoomData Data) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\Room.cs:line 162 at Plus.HabboHotel.Rooms.RoomManager.LoadRoom(Int32 Id) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Rooms\RoomManager.cs:line 419 at Plus.HabboHotel.Users.Habbo.PrepareRoom(Int32 Id, String Password) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\Users\Habbo.cs:line 1175 at Plus.Communication.Packets.Incoming.Rooms.Connection.OpenFlatConnectionEvent.Parse(GameClient Session, ClientPacket Packet) in C:\Users\Sledmore\Desktop\PlusEMU\Communication\Packets\Incoming\Rooms\Connection\OpenFlatConnectionEvent.cs:line 18 at Plus.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientPacket Packet) in C:\Users\Sledmore\Desktop\PlusEMU\Communication\Packets\PacketManager.cs:line 154 at Plus.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientPacket Message) in C:\Users\Sledmore\Desktop\PlusEMU\HabboHotel\GameClients\GameClient.cs:line 65 [/code] This is probably what is causing the navigator to be broken. I search for Room Owner "owner" and it's stuck on Loading... [ATTACH=full]6209[/ATTACH] Before this, i entered these in Queries to fix wired and room editor [code]SET @@global.sql_mode = '';[/code] and [code] UPDATE `furniture` SET `behaviour_data` = `furniture`.`clothing_id` WHERE `furniture`.`clothing_id` > 0 AND `furniture`.`behaviour_data` = 0; UPDATE `furniture` SET `behaviour_data` = `furniture`.`wired_id` WHERE `furniture`.`wired_id` > 0 AND (`furniture`.`interaction_type` = 'wired_effect' OR `furniture`.`interaction_type` = 'wired_trigger' OR `furniture`.`interaction_type` = 'wired_condition'); [/code] Can anyone find a fix please? [/QUOTE]
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