PlusEMU Group Packet error.

Jerry

not rly active lol
Jul 8, 2013
1,957
522
Code:
Error in packet [2215] BODY: [0]Chrome Hotel[0]OI![0][0]S[0][0][0]_[0][0][0]"[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0]
[0][0][0][0][0][0][0][0][0]
[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0]I[0][0][0][0][0][0]:
System.NullReferenceException: Object reference not set to an instance of an object.
  at Silverwave.Messages.GameClientMessageHandler.PurchaseGroup() in c:\Users\Jeremiah\Desktop\Emulator\Messages\Requests\Groups.cs:line 177
  at Silverwave.Messages.StaticMessageHandlers.SharedPacketLib.PurchaseGroup(GameClientMessageHandler handler) in c:\Users\Jeremiah\Desktop\Emulator\Messages\StaticMessageHandlers\SharedPacketLib.cs:line 891
  at Silverwave.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Jeremiah\Desktop\Emulator\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:line 58
  at Silverwave.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\Jeremiah\Desktop\Emulator\Messages\GameClientMessageHander.cs:line 43
  at Silverwave.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\Jeremiah\Desktop\Emulator\HabboHotel\GameClients\GameClient.cs:line 82
Any clues?
 

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