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[PlusEmu] Anti Booster Code
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<blockquote data-quote="Mikee" data-source="post: 417579" data-attributes="member: 76567"><p>The wired doesn't matter its the movement of the user and how they boost.</p><p></p><p>No it wouldn't kick them because of how the MoveTo method works and how the code i wrote catches boosters.</p><p>This code instinctively catches only boosters, because when u boost it doesn't count as u going two tiles (e.g. one up to tele then one down) what actually happens is u just teleport to the same spot over and over again.</p><p></p><p>So itd be impossible to accidently kick someone from just walking because they would need to be walking in the same spot for that to happen, which is literally by definition impossible in any case but boosting.</p><p></p><p>if you find some of ur users overcoming this and boosting show me, ill be happy to take another challenge and improve it.</p></blockquote><p></p>
[QUOTE="Mikee, post: 417579, member: 76567"] The wired doesn't matter its the movement of the user and how they boost. No it wouldn't kick them because of how the MoveTo method works and how the code i wrote catches boosters. This code instinctively catches only boosters, because when u boost it doesn't count as u going two tiles (e.g. one up to tele then one down) what actually happens is u just teleport to the same spot over and over again. So itd be impossible to accidently kick someone from just walking because they would need to be walking in the same spot for that to happen, which is literally by definition impossible in any case but boosting. if you find some of ur users overcoming this and boosting show me, ill be happy to take another challenge and improve it. [/QUOTE]
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[PlusEmu] Anti Booster Code
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