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Plus Emulator Slot Machine Interaction
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<blockquote data-quote="Hypothesis" data-source="post: 446376" data-attributes="member: 83881"><p>Yeah, you could add this line</p><p>[CODE]RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);[/CODE]</p><p>Then use something like this instead of your whisper alert.</p><p>[CODE]Room.SendMessage(new ChatComposer(User.VirtualId, "*SLOT MACHINE: " + SlotCard1 + " " + SlotCard2 + " " + SlotCard3 + " You have won: " + CreditsWon + " credits!*", 0, 1));[/CODE]</p><p>As said before, this is likely to cause spam central, but you could possibly add a longer cooldown to slots, also keep in mind, this is for R1 of Plus Emulator, so you may need to use SendPacket, instead of SendMessage, if you're using R2.</p><p>Thanks for using this addon!</p></blockquote><p></p>
[QUOTE="Hypothesis, post: 446376, member: 83881"] Yeah, you could add this line [CODE]RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);[/CODE] Then use something like this instead of your whisper alert. [CODE]Room.SendMessage(new ChatComposer(User.VirtualId, "*SLOT MACHINE: " + SlotCard1 + " " + SlotCard2 + " " + SlotCard3 + " You have won: " + CreditsWon + " credits!*", 0, 1));[/CODE] As said before, this is likely to cause spam central, but you could possibly add a longer cooldown to slots, also keep in mind, this is for R1 of Plus Emulator, so you may need to use SendPacket, instead of SendMessage, if you're using R2. Thanks for using this addon! [/QUOTE]
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