Menu
Forums
All threads
Latest threads
New posts
Trending threads
New posts
Search forums
Trending
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Upgrades
Log in
Register
What's new
Search
Search
Search titles only
By:
All threads
Latest threads
New posts
Trending threads
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
Server Development
Habbo Retros
Habbo Q&A
Plus Emulator Exploit fix
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AusNGrant" data-source="post: 386991" data-attributes="member: 60461"><p>Hi, I have set up many hotels r63 and r63b. I'm trying to set one up currently. I downloaded the latest swfs and emu from *****, and also applied a few exploit fixes myself in the emulator code. No issues upon debugging - but I get 76% on the client. Emu shows that I am not connected. I have open ports in firewall and I took my proxy off the client while trying to fix this. Here are my client.php and config.ini :</p><p>[CODE]## uberEmulator System Configuration File</p><p>## Must be edited for the server to work</p><p></p><p>## MySQL Configuration</p><p>db.hostname=localhost</p><p>db.port=3306</p><p>db.username=root</p><p>db.password=password</p><p>db.name=databasename</p><p>## MySQL pooling setup (controls amount of connections)</p><p>db.pool.minsize=10</p><p>db.pool.maxsize=250</p><p></p><p>## Game TCP/IP Configuration</p><p>game.tcp.bindip=serverip</p><p>game.tcp.port=30000</p><p>game.tcp.conlimit=100000</p><p>game.tcp.conperip=200</p><p>game.tcp.enablenagles=true</p><p></p><p>## MUS TCP/IP Configuration</p><p>mus.tcp.bindip=serverip</p><p>mus.tcp.port=30001</p><p>mus.tcp.allowedaddr=localhost;serverip</p><p></p><p>## Client configuration</p><p>client.ping.enabled=1</p><p>client.ping.interval=20000</p><p>client.maxrequests=300[/CODE]</p><p></p><p>The emulator connects to the database and shows it's listening for connections on 30000. Heres the client.php:</p><p>[CODE] <?php require_once ('app/tpl/skins/site/includes/checktheban.php'); ?></p><p><!DOCTYPE html></p><p><html lang="en"></p><p> <head></p><p> <meta http-equiv="content-type" content="text/html; charset=utf-8"></p><p> <title>{hotelname} - Client</title></p><p></p><p> <link rel="stylesheet" href="http://url/client.css" type="text/css"></p><p> </p><p> </p><p> </p><p> <script type="text/javascript" src="http://url/swfobject.js"></script></p><p> <script type="text/javascript"></p><p> var BaseUrl = "http://url/swf/gordon/PRODUCTION-201602082203-712976078/";</p><p> var flashvars =</p><p> { </p><p> "client.allow.cross.domain" : "0",</p><p> "client.notify.cross.domain" : "1",</p><p> "connection.info.host" : "ip",</p><p> "connection.info.port" : "30000",</p><p> "site.url" : "http://url",</p><p> "url.prefix" : "http://url",</p><p> "client.reload.url" : "http://url/client",</p><p> "client.fatal.error.url" : "http://url/client",</p><p> "client.connection.failed.url" : "http://url/client",</p><p> "logout.url" : "http://url/client",</p><p> "logout.disconnect.url" : "http://url/client",</p><p> "external.variables.txt" : "http://url/swf/gamedata/external_variables.txt",</p><p> "external.texts.txt" : "http://url/swf/gamedata/external_flash_texts.txt",</p><p> "external.figurepartlist.txt" : "http://url/swf/gamedata/figuredata.xml",</p><p> "productdata.load.url" : "http://url/swf/gamedata/productdata.txt",</p><p> "furnidata.load.url" : "http://url/swf/gamedata/furnidata.xml",</p><p> "sso.ticket" : "{sso}",</p><p> "processlog.enabled" : "0",</p><p> "client.starting" : "{username}, Welcome to hotel Hotel!",</p><p> "flash.client.url" : "http://url/swf/gordon/PRODUCTION-201602082203-712976078/",</p><p> "user.hash" : "code that i dont know is safe to release",</p><p> "has.identity" : "1",</p><p> "flash.client.origin" : "popup",</p><p> "nux.lobbies.enabled" : "true",</p><p> "country_code" : "GB"</p><p> };</p><p> var params =</p><p> {</p><p> "base" : BaseUrl + "/",</p><p> "allowScriptAccess" : "always",</p><p> "menu" : "false" </p><p> };</p><p> swfobject.embedSWF(BaseUrl + "habbo.swf", "client", "100%", "100%", "10.0.0", "http://url/swf/gordon/PRODUCTION-201602082203-712976078/expressInstall.swf", flashvars, params, null);</p><p> </script></p><p></head></p><p></p><p> </p><p> <body></p><p></p><p> <div id="client"></div></p><p></p><p></p><p> </body></p><p></html></p><p>[/CODE]</p><p>No errors on developer tools (chrome). Full clean database. The exploits I applied are the SSO one's , where you edit the emulator code and change some class.core and .users stuff, dont think that's the issue anyway since if I close my emulator when trying to connect is continues to stay on 76. Note that it doesnt disconnect me after being on 76% for 30secs, it goes on for hours.</p><p></p><p></p><p>Any help would be appreciated, never seen this before when I set all hotels up the same.</p></blockquote><p></p>
[QUOTE="AusNGrant, post: 386991, member: 60461"] Hi, I have set up many hotels r63 and r63b. I'm trying to set one up currently. I downloaded the latest swfs and emu from *****, and also applied a few exploit fixes myself in the emulator code. No issues upon debugging - but I get 76% on the client. Emu shows that I am not connected. I have open ports in firewall and I took my proxy off the client while trying to fix this. Here are my client.php and config.ini : [CODE]## uberEmulator System Configuration File ## Must be edited for the server to work ## MySQL Configuration db.hostname=localhost db.port=3306 db.username=root db.password=password db.name=databasename ## MySQL pooling setup (controls amount of connections) db.pool.minsize=10 db.pool.maxsize=250 ## Game TCP/IP Configuration game.tcp.bindip=serverip game.tcp.port=30000 game.tcp.conlimit=100000 game.tcp.conperip=200 game.tcp.enablenagles=true ## MUS TCP/IP Configuration mus.tcp.bindip=serverip mus.tcp.port=30001 mus.tcp.allowedaddr=localhost;serverip ## Client configuration client.ping.enabled=1 client.ping.interval=20000 client.maxrequests=300[/CODE] The emulator connects to the database and shows it's listening for connections on 30000. Heres the client.php: [CODE] <?php require_once ('app/tpl/skins/site/includes/checktheban.php'); ?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>{hotelname} - Client</title> <link rel="stylesheet" href="http://url/client.css" type="text/css"> <script type="text/javascript" src="http://url/swfobject.js"></script> <script type="text/javascript"> var BaseUrl = "http://url/swf/gordon/PRODUCTION-201602082203-712976078/"; var flashvars = { "client.allow.cross.domain" : "0", "client.notify.cross.domain" : "1", "connection.info.host" : "ip", "connection.info.port" : "30000", "site.url" : "http://url", "url.prefix" : "http://url", "client.reload.url" : "http://url/client", "client.fatal.error.url" : "http://url/client", "client.connection.failed.url" : "http://url/client", "logout.url" : "http://url/client", "logout.disconnect.url" : "http://url/client", "external.variables.txt" : "http://url/swf/gamedata/external_variables.txt", "external.texts.txt" : "http://url/swf/gamedata/external_flash_texts.txt", "external.figurepartlist.txt" : "http://url/swf/gamedata/figuredata.xml", "productdata.load.url" : "http://url/swf/gamedata/productdata.txt", "furnidata.load.url" : "http://url/swf/gamedata/furnidata.xml", "sso.ticket" : "{sso}", "processlog.enabled" : "0", "client.starting" : "{username}, Welcome to hotel Hotel!", "flash.client.url" : "http://url/swf/gordon/PRODUCTION-201602082203-712976078/", "user.hash" : "code that i dont know is safe to release", "has.identity" : "1", "flash.client.origin" : "popup", "nux.lobbies.enabled" : "true", "country_code" : "GB" }; var params = { "base" : BaseUrl + "/", "allowScriptAccess" : "always", "menu" : "false" }; swfobject.embedSWF(BaseUrl + "habbo.swf", "client", "100%", "100%", "10.0.0", "http://url/swf/gordon/PRODUCTION-201602082203-712976078/expressInstall.swf", flashvars, params, null); </script> </head> <body> <div id="client"></div> </body> </html> [/CODE] No errors on developer tools (chrome). Full clean database. The exploits I applied are the SSO one's , where you edit the emulator code and change some class.core and .users stuff, dont think that's the issue anyway since if I close my emulator when trying to connect is continues to stay on 76. Note that it doesnt disconnect me after being on 76% for 30secs, it goes on for hours. Any help would be appreciated, never seen this before when I set all hotels up the same. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Server Development
Habbo Retros
Habbo Q&A
Plus Emulator Exploit fix
Top