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PLUS EMU room groups bug
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<blockquote data-quote="Marko97" data-source="post: 413210" data-attributes="member: 36313"><p>Hello!</p><p>I've a problem. Example:</p><p>In room: "Summer2017" I've create a group called "Summer".</p><p>If I go in another room "Winter2017" and in this room there aren't any groups, appear the group called "Summer" (created in room Summer2017).</p><p>Pratically appears groups registered in another room.</p><p>How to resolve it?</p><p>[doublepost=1499081815,1499079737][/doublepost]UPDATE: The problem is in rooms table, group_id row.</p><p>In the emu is in RoomData.cs</p><p>[CODE]</p><p>Group G = null;</p><p>if (PlusEnvironment.GetGame().GetGroupManager().TryGetGroup(Convert.ToInt32(Row["group_id"]), out G))</p><p>Group = G;</p><p>else</p><p>Group = null;</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Marko97, post: 413210, member: 36313"] Hello! I've a problem. Example: In room: "Summer2017" I've create a group called "Summer". If I go in another room "Winter2017" and in this room there aren't any groups, appear the group called "Summer" (created in room Summer2017). Pratically appears groups registered in another room. How to resolve it? [doublepost=1499081815,1499079737][/doublepost]UPDATE: The problem is in rooms table, group_id row. In the emu is in RoomData.cs [CODE] Group G = null; if (PlusEnvironment.GetGame().GetGroupManager().TryGetGroup(Convert.ToInt32(Row["group_id"]), out G)) Group = G; else Group = null; [/CODE] [/QUOTE]
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PLUS EMU room groups bug
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