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Server Development
Habbo Retros
Habbo Q&A
Multiple Servers for one Habbo Retro
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<blockquote data-quote="LinuxUser" data-source="post: 471959" data-attributes="member: 104643"><p>Hey Devbest,</p><p></p><p>I heard alot of splitting the habbo retro into multiple servers for security reasons.</p><p>So for example: CMS & DB = 1 Server, Emu = 1 Server</p><p></p><p>Now i have three questions:</p><p>- Is there a performance reason too ? Is the client faster, if i put the emulator on a own root server and the cms on a Windows vServer ?</p><p></p><p>- And is it possible to run the emulator (which is a .exe file) on a linux root server?</p><p></p><p>- And which is the best splitting of a Habbo retro ? CMS/DB/EMU (how many servers & what on which servers?)</p></blockquote><p></p>
[QUOTE="LinuxUser, post: 471959, member: 104643"] Hey Devbest, I heard alot of splitting the habbo retro into multiple servers for security reasons. So for example: CMS & DB = 1 Server, Emu = 1 Server Now i have three questions: - Is there a performance reason too ? Is the client faster, if i put the emulator on a own root server and the cms on a Windows vServer ? - And is it possible to run the emulator (which is a .exe file) on a linux root server? - And which is the best splitting of a Habbo retro ? CMS/DB/EMU (how many servers & what on which servers?) [/QUOTE]
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Habbo Retros
Habbo Q&A
Multiple Servers for one Habbo Retro
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