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Mojang enforcing their rules
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<blockquote data-quote="Savallusion" data-source="post: 290260" data-attributes="member: 470"><p>Exactly. Unfortunately the community needs to find a way around the EULA to manage filling up donation packs to get their servers to run.</p><p>I too have a server, which is public and currently paid out of my own pocket (fortunately I have a friend chipping in as well), and without a job I can't manage to pay it myself. </p><p>I understand well why Mojang just now enforces their rules, as their intentions were not to let people make money out of their invention, but to create a good community. Unfortunately they're also crushing essential things within their community by doing such. Some comments on the entire matter have been "haha, get a job. Then you'll be able to pay for your server!". What those people never keep in mind, is that it's not easy to get a job, and especially not one if your server's big enough to cost you over $200 a week, or even daily, as some servers might do. It's not hard making enough money to run small servers, but we all know that spending money on a public server isn't very fun unless the server community chips in from time to time as well. Big servers on other hand is harder to make due for their bills, as they often have multiple servers, and big costs to keep them running.</p><p>If they've been looking another way for so long, I don't get why they suddenly enforce it. I'm not saying it's not their right as it is, but they could've changed the EULA to comply with todays matters, or try to clean up the "bad grains" within the community that has led to this whole argument.</p><p></p><p>Sorry if my summarizing wasn't good. I didn't intend to make this an article. Just to get out the essential issues with their sudden enforcement of their EULA. Yes, it's a discussion, but you can still get the essential out of it even if my summarizing wasn't "good".</p></blockquote><p></p>
[QUOTE="Savallusion, post: 290260, member: 470"] Exactly. Unfortunately the community needs to find a way around the EULA to manage filling up donation packs to get their servers to run. I too have a server, which is public and currently paid out of my own pocket (fortunately I have a friend chipping in as well), and without a job I can't manage to pay it myself. I understand well why Mojang just now enforces their rules, as their intentions were not to let people make money out of their invention, but to create a good community. Unfortunately they're also crushing essential things within their community by doing such. Some comments on the entire matter have been "haha, get a job. Then you'll be able to pay for your server!". What those people never keep in mind, is that it's not easy to get a job, and especially not one if your server's big enough to cost you over $200 a week, or even daily, as some servers might do. It's not hard making enough money to run small servers, but we all know that spending money on a public server isn't very fun unless the server community chips in from time to time as well. Big servers on other hand is harder to make due for their bills, as they often have multiple servers, and big costs to keep them running. If they've been looking another way for so long, I don't get why they suddenly enforce it. I'm not saying it's not their right as it is, but they could've changed the EULA to comply with todays matters, or try to clean up the "bad grains" within the community that has led to this whole argument. Sorry if my summarizing wasn't good. I didn't intend to make this an article. Just to get out the essential issues with their sudden enforcement of their EULA. Yes, it's a discussion, but you can still get the essential out of it even if my summarizing wasn't "good". [/QUOTE]
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