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the only viable option i see is finding the packet that responds to opening the clothing section and seeing how it runs. Then on GameClient.cs or wherever the user is loaded up when they open client, run that packet in the background (write to it) as soon as possible after they've opened they've opened the client. But don't open the actual UI for it. at this point it'll keep loading while they're in hotel view until they get into welcome room and you can then hope by that time most of the stuff has loaded when they click on it.


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