Lol yeah right dude, it's not that simple. Connecting the user? Sure you just call to the gameclient class and create their instance.. but then you would need to create all the backend code that would define them as a "bot" which would be coding all of the phrases they can interact with, along with the ability to walk and talk on their own without repeating phrases.
I assume the simplest way would be to have a bot replicate the look, motto & badges., but have the bot appear, and look like a normal user,Hello! Thanks for your reply!
I just need to connect a user and put him in a room, he does not need to talk or walk.
How I do this?
I assume the simplest way would be to have a bot replicate the look, motto & badges., but have the bot appear, and look like a normal user,
As I said, make the bot's appear to be normal user's, once clickable the swf would look like the user's swf, I know it's hard to explain, but do you understand?Humm. I only need
I just need to look like a real user.
No matter how you do it, I need it clickable and so real.
But I can not think of any way how to do it with C #
As I said, make the bot's appear to be normal user's, once clickable the swf would look like the user's swf, I know it's hard to explain, but do you understand?