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[HELP] Furniture Bug [HELP]
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<blockquote data-quote="StephanProject" data-source="post: 398482" data-attributes="member: 73648"><p>Error in packet [1983] BODY: [0][0][0]?????[0][0][0][0][0]: </p><p>System.NullReferenceException: Object reference not set to an instance of an object.</p><p> at Silverwave.HabboHotel.Catalogs.Catalog.HandlePurchase(GameClient Session, Int32 PageId, Int32 ItemId, String ExtraData, Int32 priceAmount, Boolean IsGift, String GiftUser, String GiftMessage, Int32 GiftSpriteId, Int32 GiftLazo, Int32 GiftColor, Boolean undef, UInt32 Group) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\HabboHotel\Catalogs\Catalog.cs:line 252</p><p> at Silverwave.Communication.Packets.Incoming.Catalog.PurchaseFromCatalogEvent.Parse(GameClient Session, ClientMessage Packet) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\Collections\Communication\Packets\Incoming\Catalog\PurchaseFromCatalogEvent.cs:line 22</p><p> at Silverwave.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientMessage Packet) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\Collections\Communication\Packets\PacketManager.cs:line 105</p><p> at Silverwave.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\Messages\GameClientMessageHander.cs:line 40</p><p> at Silverwave.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\HabboHotel\GameClients\GameClient.cs:line 82</p></blockquote><p></p>
[QUOTE="StephanProject, post: 398482, member: 73648"] Error in packet [1983] BODY: [0][0][0]?????[0][0][0][0][0]: System.NullReferenceException: Object reference not set to an instance of an object. at Silverwave.HabboHotel.Catalogs.Catalog.HandlePurchase(GameClient Session, Int32 PageId, Int32 ItemId, String ExtraData, Int32 priceAmount, Boolean IsGift, String GiftUser, String GiftMessage, Int32 GiftSpriteId, Int32 GiftLazo, Int32 GiftColor, Boolean undef, UInt32 Group) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\HabboHotel\Catalogs\Catalog.cs:line 252 at Silverwave.Communication.Packets.Incoming.Catalog.PurchaseFromCatalogEvent.Parse(GameClient Session, ClientMessage Packet) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\Collections\Communication\Packets\Incoming\Catalog\PurchaseFromCatalogEvent.cs:line 22 at Silverwave.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientMessage Packet) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\Collections\Communication\Packets\PacketManager.cs:line 105 at Silverwave.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\Messages\GameClientMessageHander.cs:line 40 at Silverwave.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\FelipeK?ster\Desktop\Silverwave\Silverwave\Silverwave Emulator\HabboHotel\GameClients\GameClient.cs:line 82 [/QUOTE]
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