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Habboon.pw | #1 English Retro | Active Since 2013
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<blockquote data-quote="Sledmore" data-source="post: 423659" data-attributes="member: 591"><p>Figure I'll update this thread, our Christmas stuff is now live (well, has been since 1st of December). I've probably missed a ton, but too much effort to through Git.</p><p>- Christmas theme is live.</p><p>- Christmas hotel view is live.</p><p>- We've enabled the advent calendar.</p><p>- Users get a badge each day for logging in.</p><p>- Our Santa bot has made a return.</p><p></p><p>Along side that, we've been working on a ton behind the scenes.</p><p></p><p><strong>BoonCMS Beta:</strong></p><p>- Rewrote most of the CMS, functions a lot differently - both in terms of the backend & frontend code (inc. the way its compiled).</p><p>- Every single gamedata asset is now database held (figuredata, productdata, furnidata, variables, texts & overrides).</p><p>- Rewrote the entire housekeeping - this now makes moderation so much easier & general hotel management a breeze, we've added almost everything to the housekeeping now (badges, badge texts, client external variables, texts, overrides, figuredata, furnidata, catalog editor, etc).</p><p></p><p><strong>Emulator:</strong></p><p>- Constantly been working on rewriting/refactoring Plus and making it run nice, as we seem to be growing in users again.</p><p>- The delay on 'Show Message' wired effect now works.</p><p>- Changed the bot bubble from 34 to 2 on communication wired effect boxes.(edited)</p><p>- Fixed an issue with teleporters where you'd go to the hotel view if stood on a teleporter (or arrow).</p><p>- Added delay a Join/Leave team.</p><p>- Fixed an issue with Execute Stacks not being able to triggered by certain triggers.</p><p>- Moved catalog purchase logging to a seperate table.</p><p>Added :botrotate <name> command.</p><p>- Implemented AFK time tracking so we can use it with the leaderboards.</p><p>- Implemented giving commands to specific users.</p><p>- Fixed an issue where setting max users to 75 would revert to 50 via room settings.</p><p>- The client logout button now works as normal again.</p><p>- When placed, bots will now go to the correct square in custom room maps (e.g, no longer drop below on higher up tiles).</p><p>- When placed, a bots default rotation is now 4.</p><p>- 'Tile FX Provider' is now a functional furniture.</p><p>- Improved the <img src="/styles/default/xenforo/smilies/emojione/tongue.png" class="smilie" loading="lazy" alt=":p" title="Stick Out Tongue :p" data-shortname=":p" />ickall command, roller bugs will no longer occur.</p><p>- Added GOTW leaderboards, using Wired.</p><p>- Terminal Infolinks are now supported.</p><p>- Improved the <img src="/styles/default/xenforo/smilies/emojione/tongue.png" class="smilie" loading="lazy" alt=":p" title="Stick Out Tongue :p" data-shortname=":p" />ickall command, roller bugs will no longer occur.</p><p>- Users can now use :eventrequests (no staff messages are shown).</p><p>- You can now use :eha in anyroom</p><p>- SFX furni now work.</p><p>- Made changes to football shooting</p><p>- Fixes to Join Team wired</p><p>- Improved chase method for Move Furniture Towards and Away from user.</p><p>- Fixed an issue with Room Bundles not stacking things properly</p><p>- Fixed the issue with rooms not loading on creation</p><p>- Slight fix to Freeze tiles (50% of the time the interacting users wouldn't be reset, still partially buggy).</p><p>- Fixed a search issue on group members, marketplace and the navigator (the string would search for words containing the query, and not beginning with).</p><p>- Fixed an issue where users with rights / group rights would have to ring the doorbell to enter a room (but not actually ring it).</p><p>- Fixed an issue where users with rights / group rights wouldn't get doorbell notifications.</p><p>- Fixed an issue where users with rights / group rights couldn't accept / decline doorbell requests.</p><p>- Doorbell queue should now automatically update to each room right holder.</p><p>- The doorbell no longer shows for staff, they're pushed through to the room instantly.</p><p>- You can now stand directly on a group gate. Yes this is a pointless 'fix'.</p><p>- Managers can now sell anyroom, using the same command.</p><p>- Room kicking via command or mod tool will no longer kick the room owner</p><p>- Improved delete room event.</p><p>- On rights removal, furniture (if any) held by the rights holder will be ejected.</p><p>- On banning a user from a room, if they have rights their rights will be revoked.</p><p>- On group deletion, items held by group members will be removed from the room and returned to their owner.</p><p>- Improved the <img src="/styles/default/xenforo/smilies/emojione/tongue.png" class="smilie" loading="lazy" alt=":p" title="Stick Out Tongue :p" data-shortname=":p" />ickall command.</p><p>- Improved :ejectall command, if used by a room owner, everything is ejected. If used by someone with furniture in the room, only their items are ejected.</p><p>- On leaving a group (as admin), you will be removed from the group (previously, you had to leave twice).</p><p>- On leaving a group as an admin, your items will be ejected.</p><p>- On taking a group admins rights, their items will be ejected.</p><p>- Users now get 1 diamond per hour aslong as they are not AFK.</p><p>- Bronze VIP get 5 diamonds, Silver VIP get 10 diamonds, and Gold VIP get 15 diamonds per hour.</p><p>- Improved Anti AFK to not unidle if the same message is used in the past 10 lines.</p><p>- Removed Hourly Diamonds, instead added rewards for consecutive logins.</p><p>- You get 10 diamonds for every 2 days you login consecutively.</p><p></p><p><strong>Discord:</strong></p><p>- Working on moving our staff team to Discord, in an attempt to do this we've made it so warnings, mutes, name changes, declines & events all automatically push to channels.</p><p>- Our Discord bot has been improved to automatically detect staff ranks & update when needed, we've also had to force account linking due to the Discord server growing constantly.</p><p></p><p><img src="https://i.sharefa.st/uow6JTPh2be3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><img src="https://i.sharefa.st/ICG7EMAd2be3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="https://i.sharefa.st/8Zy7Gxqg2be3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Sledmore, post: 423659, member: 591"] Figure I'll update this thread, our Christmas stuff is now live (well, has been since 1st of December). I've probably missed a ton, but too much effort to through Git. - Christmas theme is live. - Christmas hotel view is live. - We've enabled the advent calendar. - Users get a badge each day for logging in. - Our Santa bot has made a return. Along side that, we've been working on a ton behind the scenes. [B]BoonCMS Beta:[/B] - Rewrote most of the CMS, functions a lot differently - both in terms of the backend & frontend code (inc. the way its compiled). - Every single gamedata asset is now database held (figuredata, productdata, furnidata, variables, texts & overrides). - Rewrote the entire housekeeping - this now makes moderation so much easier & general hotel management a breeze, we've added almost everything to the housekeeping now (badges, badge texts, client external variables, texts, overrides, figuredata, furnidata, catalog editor, etc). [B]Emulator:[/B] - Constantly been working on rewriting/refactoring Plus and making it run nice, as we seem to be growing in users again. - The delay on 'Show Message' wired effect now works. - Changed the bot bubble from 34 to 2 on communication wired effect boxes.(edited) - Fixed an issue with teleporters where you'd go to the hotel view if stood on a teleporter (or arrow). - Added delay a Join/Leave team. - Fixed an issue with Execute Stacks not being able to triggered by certain triggers. - Moved catalog purchase logging to a seperate table. Added :botrotate <name> command. - Implemented AFK time tracking so we can use it with the leaderboards. - Implemented giving commands to specific users. - Fixed an issue where setting max users to 75 would revert to 50 via room settings. - The client logout button now works as normal again. - When placed, bots will now go to the correct square in custom room maps (e.g, no longer drop below on higher up tiles). - When placed, a bots default rotation is now 4. - 'Tile FX Provider' is now a functional furniture. - Improved the :pickall command, roller bugs will no longer occur. - Added GOTW leaderboards, using Wired. - Terminal Infolinks are now supported. - Improved the :pickall command, roller bugs will no longer occur. - Users can now use :eventrequests (no staff messages are shown). - You can now use :eha in anyroom - SFX furni now work. - Made changes to football shooting - Fixes to Join Team wired - Improved chase method for Move Furniture Towards and Away from user. - Fixed an issue with Room Bundles not stacking things properly - Fixed the issue with rooms not loading on creation - Slight fix to Freeze tiles (50% of the time the interacting users wouldn't be reset, still partially buggy). - Fixed a search issue on group members, marketplace and the navigator (the string would search for words containing the query, and not beginning with). - Fixed an issue where users with rights / group rights would have to ring the doorbell to enter a room (but not actually ring it). - Fixed an issue where users with rights / group rights wouldn't get doorbell notifications. - Fixed an issue where users with rights / group rights couldn't accept / decline doorbell requests. - Doorbell queue should now automatically update to each room right holder. - The doorbell no longer shows for staff, they're pushed through to the room instantly. - You can now stand directly on a group gate. Yes this is a pointless 'fix'. - Managers can now sell anyroom, using the same command. - Room kicking via command or mod tool will no longer kick the room owner - Improved delete room event. - On rights removal, furniture (if any) held by the rights holder will be ejected. - On banning a user from a room, if they have rights their rights will be revoked. - On group deletion, items held by group members will be removed from the room and returned to their owner. - Improved the :pickall command. - Improved :ejectall command, if used by a room owner, everything is ejected. If used by someone with furniture in the room, only their items are ejected. - On leaving a group (as admin), you will be removed from the group (previously, you had to leave twice). - On leaving a group as an admin, your items will be ejected. - On taking a group admins rights, their items will be ejected. - Users now get 1 diamond per hour aslong as they are not AFK. - Bronze VIP get 5 diamonds, Silver VIP get 10 diamonds, and Gold VIP get 15 diamonds per hour. - Improved Anti AFK to not unidle if the same message is used in the past 10 lines. - Removed Hourly Diamonds, instead added rewards for consecutive logins. - You get 10 diamonds for every 2 days you login consecutively. [B]Discord:[/B] - Working on moving our staff team to Discord, in an attempt to do this we've made it so warnings, mutes, name changes, declines & events all automatically push to channels. - Our Discord bot has been improved to automatically detect staff ranks & update when needed, we've also had to force account linking due to the Discord server growing constantly. [IMG]https://i.sharefa.st/uow6JTPh2be3.png[/IMG] [IMG]https://i.sharefa.st/ICG7EMAd2be3.png[/IMG] [IMG]https://i.sharefa.st/8Zy7Gxqg2be3.png[/IMG] [/QUOTE]
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