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Habbo Retros
Habbo Q&A
Habbo Emulator in golang
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<blockquote data-quote="ZealousOtter" data-source="post: 410974" data-attributes="member: 74321"><p>+1 to this. I've worked with Go a good amount and it's part of the stack we use at my job, but I still feel somewhat uneasy when I have to use it. It's definitely a little strange and takes some time to get used to, and it's also a young language relative to others so you won't find as much in terms of libraries, support, etc. I've thought about starting an emulator in Go too, but just haven't had the time or energy to deal with what I think would be a pretty frustrating build.</p><p>If you have your heart set on using Go and want to at least attempt it, don't let this discourage you. Go is a great language and I think would work really well coded correctly into an emulator. It's fast, handles concurrency wonderfully, and has great GC/memory management. It really is a cool language.</p></blockquote><p></p>
[QUOTE="ZealousOtter, post: 410974, member: 74321"] +1 to this. I've worked with Go a good amount and it's part of the stack we use at my job, but I still feel somewhat uneasy when I have to use it. It's definitely a little strange and takes some time to get used to, and it's also a young language relative to others so you won't find as much in terms of libraries, support, etc. I've thought about starting an emulator in Go too, but just haven't had the time or energy to deal with what I think would be a pretty frustrating build. If you have your heart set on using Go and want to at least attempt it, don't let this discourage you. Go is a great language and I think would work really well coded correctly into an emulator. It's fast, handles concurrency wonderfully, and has great GC/memory management. It really is a cool language. [/QUOTE]
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