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<blockquote data-quote="Damien" data-source="post: 425923" data-attributes="member: 72299"><p>Recently I've been working on improving and finishing my Habbo Camera (<a href="https://devbest.com/threads/habbo-camera-api-plus.81365/" target="_blank">here</a>). Whilst still buggy I've decided to release it for beta testing. The camera itself is coded in c# and utilising the Magick.NET library. I will be continuing the development and will be updating this constantly behind the scenes (without the need for you to update each time).</p><p></p><p><strong>How it works?</strong></p><p>It works by sending data (packets) over a TCP socket to my server where I generate the image and send back the image path, consisting of some basic information inducing the time-stamp it was created. Using the response you can then link your camera to my sever to render the images on your client or download them onto your localhost.</p><p></p><p><strong>Download:</strong></p><p>[CODE]</p><p>https://mega.nz/#!EAZj1BCC!FEHMkWNnpJ333sYQMQtWy1_yzvqfCaOC0gZ8sQmU3R0</p><p>[/CODE]</p><p></p><p><strong>Code Example:</strong></p><p>[CODE]</p><p>// Creates a connection to the CameraAPI server</p><p>CameraAPI.CameraAPI api = new CameraAPI.CameraAPI();</p><p></p><p>// Checks for a valid connection</p><p>if (api.Connected())</p><p>{</p><p> string path;</p><p> string hotelKey = "Testing-xGIaLvorphIqTjyFByjlexARbza7PpvK";</p><p></p><p> // Sends json data to the server for rendering and responds with the path</p><p> if (api.SendData(hotelKey, data, out path))</p><p> {</p><p> // Image successfully generated</p><p> }</p><p> else</p><p> {</p><p> // Unable to generate image</p><p> }</p><p>}</p><p>else</p><p>{</p><p> // Unable to connect to the CameraAPI</p><p>}</p><p></p><p>// Dispose of the connection cleanly</p><p>api.Dispose();</p><p>[/CODE]</p><p></p><p><strong>Images:</strong></p><p>[SPOILER]</p><p><img src="https://image.prntscr.com/image/cA_IsUZ_QzKfLvTPVLm1Lw.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/SPOILER]</p><p></p><p><strong>I've found a bug!</strong></p><p>Find a bug? Then feel free to post it bellow and I'll look into the issue.</p><p></p><p><strong>Know Bugs:</strong></p><p>-Pets are ****ed</p><p>-Window backgrounds/masks including doorways</p><p>-Most Filters don't work</p><p>-Room Thumbnails</p><p></p><p><strong>Hotels using API:</strong></p><p><a href="https://zabbo.me" target="_blank">https://zabbo.me</a></p><p></p><p>P.s I will not code the camera for you, this is just the API for rendering the images.</p><p><strong></strong></p><p><strong></strong></p><p><strong>Update 1.1:</strong></p><p>[SPOILER]</p><p>-Added rendering the small image, I forgot to add it in (oopsie)</p><p>-Fixed a rare issue that caused the API to crash</p><p>-Fixed coloured furniture not loading into the API</p><p>-First live hotel to be using the API added</p><p>[/SPOILER]</p><p></p><p><strong>Update 1.2: <span style="color: #ff0000">!!IMPORTANT!!</span></strong></p><p>[SPOILER]</p><p><em>You must download and update the new .dll file.</em></p><p>-Updated the .dll to receive the path from the server.</p><p>-Updated the .dll with better error handling.</p><p>-Started work on hotelKeys (this will be used in the future for customs, use the default test one for now).</p><p>-Improved socket listener on the server.</p><p>-Removed a lot of crap code used for debugging. </p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="Damien, post: 425923, member: 72299"] Recently I've been working on improving and finishing my Habbo Camera ([URL='https://devbest.com/threads/habbo-camera-api-plus.81365/']here[/URL]). Whilst still buggy I've decided to release it for beta testing. The camera itself is coded in c# and utilising the Magick.NET library. I will be continuing the development and will be updating this constantly behind the scenes (without the need for you to update each time). [B]How it works?[/B] It works by sending data (packets) over a TCP socket to my server where I generate the image and send back the image path, consisting of some basic information inducing the time-stamp it was created. Using the response you can then link your camera to my sever to render the images on your client or download them onto your localhost. [B]Download:[/B] [CODE] https://mega.nz/#!EAZj1BCC!FEHMkWNnpJ333sYQMQtWy1_yzvqfCaOC0gZ8sQmU3R0 [/CODE] [B]Code Example:[/B] [CODE] // Creates a connection to the CameraAPI server CameraAPI.CameraAPI api = new CameraAPI.CameraAPI(); // Checks for a valid connection if (api.Connected()) { string path; string hotelKey = "Testing-xGIaLvorphIqTjyFByjlexARbza7PpvK"; // Sends json data to the server for rendering and responds with the path if (api.SendData(hotelKey, data, out path)) { // Image successfully generated } else { // Unable to generate image } } else { // Unable to connect to the CameraAPI } // Dispose of the connection cleanly api.Dispose(); [/CODE] [B]Images:[/B] [SPOILER] [IMG]https://image.prntscr.com/image/cA_IsUZ_QzKfLvTPVLm1Lw.png[/IMG] [/SPOILER] [B]I've found a bug![/B] Find a bug? Then feel free to post it bellow and I'll look into the issue. [B]Know Bugs:[/B] -Pets are ****ed -Window backgrounds/masks including doorways -Most Filters don't work -Room Thumbnails [B]Hotels using API:[/B] [URL]https://zabbo.me[/URL] P.s I will not code the camera for you, this is just the API for rendering the images. [B] Update 1.1:[/B] [SPOILER] -Added rendering the small image, I forgot to add it in (oopsie) -Fixed a rare issue that caused the API to crash -Fixed coloured furniture not loading into the API -First live hotel to be using the API added [/SPOILER] [B]Update 1.2: [COLOR=#ff0000]!!IMPORTANT!![/COLOR][/B] [SPOILER] [I]You must download and update the new .dll file.[/I] -Updated the .dll to receive the path from the server. -Updated the .dll with better error handling. -Started work on hotelKeys (this will be used in the future for customs, use the default test one for now). -Improved socket listener on the server. -Removed a lot of crap code used for debugging. [/SPOILER] [/QUOTE]
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