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[GTE] Custom Commands
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<blockquote data-quote="JayC" data-source="post: 374162" data-attributes="member: 36373"><p>The X -> username is in the variables? I'll look in the morning see what I can find with a clear head. Thanks Sledmore.</p><p>[doublepost=1462622838,1462593207][/doublepost]I could not find anything related to x= in external_flash_texts, external_variables, or external_flash_override_texts... </p><p></p><p>This might help:</p><p><strong>Solution 1 (Preferred Solution):</strong></p><p>I would like to know how to make it so when a user says</p><p>:stack y 4</p><p>Y turns into the item ID of selected furni </p><p></p><p>As it does if you say</p><p>:coins x 4</p><p>X turns into the Username of selected user</p><p></p><p>I can not find where this is done at all. I have back tracked the whole ChatCommandHandler.cs methods</p><p></p><p><strong>Solution 2 (If solution 1 is not possible):</strong></p><p>Make it so all users can see the ID in the furni description.</p><p>I have found where that is posted in the habbo.swf</p><p>Code:</p><p>[CODE]</p><p><text x="0" y="260" width="170" height="40" params="16" style="0" name="furni_details_text" caption="Furni%20details"></p><p> <variables></p><p> <var key="text_color" value="0xffffff" type="hex"/></p><p> <var key="mouse_wheel_enabled" value="false" type="Boolean"/></p><p> <var key="word_wrap" value="true" type="Boolean"/></p><p> </variables></p><p> </text></p><p>[/CODE]</p><p>However I can not find where it controls what rank/permission can see it.</p><p>It is not in external_variables/external_flash_texts/emulator -> Searched for "furni_details_text" and "Furni details" and "Furni%20details"</p></blockquote><p></p>
[QUOTE="JayC, post: 374162, member: 36373"] The X -> username is in the variables? I'll look in the morning see what I can find with a clear head. Thanks Sledmore. [doublepost=1462622838,1462593207][/doublepost]I could not find anything related to x= in external_flash_texts, external_variables, or external_flash_override_texts... This might help: [B]Solution 1 (Preferred Solution):[/B] I would like to know how to make it so when a user says :stack y 4 Y turns into the item ID of selected furni As it does if you say :coins x 4 X turns into the Username of selected user I can not find where this is done at all. I have back tracked the whole ChatCommandHandler.cs methods [B]Solution 2 (If solution 1 is not possible):[/B] Make it so all users can see the ID in the furni description. I have found where that is posted in the habbo.swf Code: [CODE] <text x="0" y="260" width="170" height="40" params="16" style="0" name="furni_details_text" caption="Furni%20details"> <variables> <var key="text_color" value="0xffffff" type="hex"/> <var key="mouse_wheel_enabled" value="false" type="Boolean"/> <var key="word_wrap" value="true" type="Boolean"/> </variables> </text> [/CODE] However I can not find where it controls what rank/permission can see it. It is not in external_variables/external_flash_texts/emulator -> Searched for "furni_details_text" and "Furni details" and "Furni%20details" [/QUOTE]
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