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Server Development
Habbo Retros
Future for Retros - What's to come?
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<blockquote data-quote="LouisJW" data-source="post: 464015" data-attributes="member: 94023"><p>I agree somewhat but do you not think with a retro where the development was an ongoing thing being done by only absolutely experienced developers who were motivated to change A LOT to ensure difference from other copies and rip offs could do well?. I mean like if they spent months developing, implemented things that no one else has and securing them so it cannot be stolen giving users the "Woah, look at this I haven't seen anything like this" experience surely that'd do well if they worked hard on user-base and kept pushing updates to keep users excited?</p></blockquote><p></p>
[QUOTE="LouisJW, post: 464015, member: 94023"] I agree somewhat but do you not think with a retro where the development was an ongoing thing being done by only absolutely experienced developers who were motivated to change A LOT to ensure difference from other copies and rip offs could do well?. I mean like if they spent months developing, implemented things that no one else has and securing them so it cannot be stolen giving users the "Woah, look at this I haven't seen anything like this" experience surely that'd do well if they worked hard on user-base and kept pushing updates to keep users excited? [/QUOTE]
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Future for Retros - What's to come?
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