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Server Development
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Habbo Q&A
FluxRP CMS & EMU PROXY PROBLEM
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<blockquote data-quote="Core" data-source="post: 414654" data-attributes="member: 72270"><p>For the emulator you still bind to the servers IP address - which it looks like you're doing so I'm just making sure.</p><p>game.tcp.port should be your server port as well so let's say 30000. Which is what you'd put onto proxy panel.</p><p>game.tcp.port.proxy - shouldn't matter so put 30000 as the proxy acts like a client so will send to 30000 anyways :/. Makes 0 sense what so ever but whole emulator is ew. </p><p></p><p>The only place proxy information should go is on client.php. </p><p></p><p>As for 404 error, it's fine. It just means page not found for the HTTP protocol. You're using TCP. Basically the proxy provider has set up a web server on the same server. Most likely for a resfulAPI to update your proxy data from the panel.</p></blockquote><p></p>
[QUOTE="Core, post: 414654, member: 72270"] For the emulator you still bind to the servers IP address - which it looks like you're doing so I'm just making sure. game.tcp.port should be your server port as well so let's say 30000. Which is what you'd put onto proxy panel. game.tcp.port.proxy - shouldn't matter so put 30000 as the proxy acts like a client so will send to 30000 anyways :/. Makes 0 sense what so ever but whole emulator is ew. The only place proxy information should go is on client.php. As for 404 error, it's fine. It just means page not found for the HTTP protocol. You're using TCP. Basically the proxy provider has set up a web server on the same server. Most likely for a resfulAPI to update your proxy data from the panel. [/QUOTE]
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FluxRP CMS & EMU PROXY PROBLEM
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