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Server Development
Habbo Retros
Habbo Q&A
Floodtime? SwiftEMU
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<blockquote data-quote="Damon" data-source="post: 226667" data-attributes="member: 20526"><p>Edit emulator using Visual Studio...</p><p> </p><p>Go to Butterfly > Messages > <strong>GameClientMessageHandler.cs</strong></p><p><strong>Search for: [CTRL F] </strong></p><p>[CODE]if (((span.Seconds < 4) && (this.FloodCount > 5)) && (this.Session.GetHabbo().Rank < 5))[/CODE]</p><p> </p><p> </p><p><strong>Now replace that above code with:</strong></p><p>[CODE]if (((span.Seconds < 4) && (this.FloodCount > 10)) && (this.Session.GetHabbo().Rank < 5))[/CODE]</p><p> </p><p>Notice the only thing that was changed was the value of "(this.FloodCount > 5)) " Change into any number you think that be good, but 10 worked fine for me. It stops flood how i'd want it.</p></blockquote><p></p>
[QUOTE="Damon, post: 226667, member: 20526"] Edit emulator using Visual Studio... Go to Butterfly > Messages > [B]GameClientMessageHandler.cs[/B] [B]Search for: [CTRL F] [/B] [CODE]if (((span.Seconds < 4) && (this.FloodCount > 5)) && (this.Session.GetHabbo().Rank < 5))[/CODE] [B]Now replace that above code with:[/B] [CODE]if (((span.Seconds < 4) && (this.FloodCount > 10)) && (this.Session.GetHabbo().Rank < 5))[/CODE] Notice the only thing that was changed was the value of "(this.FloodCount > 5)) " Change into any number you think that be good, but 10 worked fine for me. It stops flood how i'd want it. [/QUOTE]
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Floodtime? SwiftEMU
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