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[EMU Dev] Help Me Get Started On My Journey? [EMU Dev]
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<blockquote data-quote="treebeard" data-source="post: 427789" data-attributes="member: 79259"><p>Yes, I have taken a look at a few and have been studying Plus the closest as it's the easiest to find resources on. My thing is I don't want to just stare at someone else's code the whole time, I feel like that leads to a lot of just rewriting in another language, standard, etc.</p><p></p><p>So I guess I'm confused on where to start. I know that I can use AS3 on a Habbo.swf to get packet structures, and that there is a method then to decode the packet structures. So would this essentially be the first step? Making the next step to create Systems out of those for the server?</p><p></p><p>As I said in my post, I have not worked on a project of this size before in my programming career and that's why I'm turning to Habbo as I believe this could be a good way to learn large scale project management while maintaining interest haha.</p><p></p><p><strong><u>Edit to add</u></strong></p><p><strong><u></u></strong></p><p>So perhaps a good place to start on an emulator would be to figure out how to set up connection between client/server, initialize an instance for a user, and then load to hotel view? Then maybe move on to the packets that have to do with loading a room? </p><p></p><p>Like is the main idea to just kinda implement little by little, by using AS3 to get the packet structure and then decoding the structure? </p></blockquote><p></p>
[QUOTE="treebeard, post: 427789, member: 79259"] Yes, I have taken a look at a few and have been studying Plus the closest as it's the easiest to find resources on. My thing is I don't want to just stare at someone else's code the whole time, I feel like that leads to a lot of just rewriting in another language, standard, etc. So I guess I'm confused on where to start. I know that I can use AS3 on a Habbo.swf to get packet structures, and that there is a method then to decode the packet structures. So would this essentially be the first step? Making the next step to create Systems out of those for the server? As I said in my post, I have not worked on a project of this size before in my programming career and that's why I'm turning to Habbo as I believe this could be a good way to learn large scale project management while maintaining interest haha. [B][U]Edit to add [/U][/B] So perhaps a good place to start on an emulator would be to figure out how to set up connection between client/server, initialize an instance for a user, and then load to hotel view? Then maybe move on to the packets that have to do with loading a room? Like is the main idea to just kinda implement little by little, by using AS3 to get the packet structure and then decoding the structure? [B][/B] [/QUOTE]
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[EMU Dev] Help Me Get Started On My Journey? [EMU Dev]
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