Swift
Member
- Sep 2, 2013
- 107
- 13
Afternoon all,
I recently occured into a problem with the duckets.
I've set the duckets to be 10k after registration and earnt every 30 mins, but when the 30 min timer hits it resets back to 1 ducket.
The duckets update in database correctly however they don’t send the real time duckets to emulator (something to do with packets?)
I've added diamonds timer to checkCreditsTimer() method in Habbo.cs and subscriptionManager.cs.
Could that be the problem that is messing it up?
Any help is appreciated!
I recently occured into a problem with the duckets.
I've set the duckets to be 10k after registration and earnt every 30 mins, but when the 30 min timer hits it resets back to 1 ducket.
The duckets update in database correctly however they don’t send the real time duckets to emulator (something to do with packets?)
I've added diamonds timer to checkCreditsTimer() method in Habbo.cs and subscriptionManager.cs.
Could that be the problem that is messing it up?
Any help is appreciated!