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Server Development
Habbo Retros
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Development team nbeeded
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<blockquote data-quote="LeChris" data-source="post: 428202" data-attributes="member: 37998"><p>Just realized you’re looking at creating a role play which makes more sense for usage of web sockets. </p><p></p><p>No worries man, you’re good since role plays tend to have huge usages of sockets. I was concerned it was for a normal retro that would only use it for something like online user count</p></blockquote><p></p>
[QUOTE="LeChris, post: 428202, member: 37998"] Just realized you’re looking at creating a role play which makes more sense for usage of web sockets. No worries man, you’re good since role plays tend to have huge usages of sockets. I was concerned it was for a normal retro that would only use it for something like online user count [/QUOTE]
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