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Creating Wired PlusEmu
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<blockquote data-quote="Yorick" data-source="post: 433599" data-attributes="member: 70413"><p>Heey,</p><p></p><p>I'm working on getting the newest wired from Habbo in My Retro Hotel,</p><p>i got all images and swfs and loaded them up in the catalogue.</p><p></p><p>Now on buying like At Set Time i'm coding the hole Wired Code and all.</p><p>You can place it and click it all fine...</p><p>Only issue is that it will not work like i created if i example copy the Repeat Effect in there and only change:</p><p>`public WiredBoxType Type { get { return WiredBoxType.TriggerRepeatEffect; } }`</p><p>`public WiredBoxType Type { get { return WiredBoxType.TriggerAtSetTime; } }`</p><p>(They Both return the same id seen down below)</p><p></p><p>public static int GetWiredId(WiredBoxType Type) {</p><p>switch (Type) {</p><p>case WiredBoxType.TriggerRepeat:</p><p>case WiredBoxType.TriggerAtSetTime:</p><p>return 6;</p><p>}</p><p>}</p><p></p><p>edit: Is there a way to see what each id has as Layout?</p><p></p><p>It does not work when changing the WiredBoxType.TriggerRepeatEffect; to WiredBoxType.TriggerAtSetTime;</p><p>So how cna i get this to work or do i need to code someting in a different class to get that to work :/ and know</p><p>what id it exualy needs to return?? ( I'm using lates R2 release Sledmore, PlusEmy)</p><p>[doublepost=1526757017,1525437607][/doublepost]?</p></blockquote><p></p>
[QUOTE="Yorick, post: 433599, member: 70413"] Heey, I'm working on getting the newest wired from Habbo in My Retro Hotel, i got all images and swfs and loaded them up in the catalogue. Now on buying like At Set Time i'm coding the hole Wired Code and all. You can place it and click it all fine... Only issue is that it will not work like i created if i example copy the Repeat Effect in there and only change: `public WiredBoxType Type { get { return WiredBoxType.TriggerRepeatEffect; } }` `public WiredBoxType Type { get { return WiredBoxType.TriggerAtSetTime; } }` (They Both return the same id seen down below) public static int GetWiredId(WiredBoxType Type) { switch (Type) { case WiredBoxType.TriggerRepeat: case WiredBoxType.TriggerAtSetTime: return 6; } } edit: Is there a way to see what each id has as Layout? It does not work when changing the WiredBoxType.TriggerRepeatEffect; to WiredBoxType.TriggerAtSetTime; So how cna i get this to work or do i need to code someting in a different class to get that to work :/ and know what id it exualy needs to return?? ( I'm using lates R2 release Sledmore, PlusEmy) [doublepost=1526757017,1525437607][/doublepost]? [/QUOTE]
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