client wont load

kedo1209

New Member
Jul 4, 2014
8
0
hello i have been working on my retro all day every thing is good but not my client
i click on enter hotel it loads and stays on black screen for 30 seconds and then redercts me to me.php
i looked and on the emu nothing tryed connecting to it i am useing silverwave (plus emu)
clinet.php
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>{hotelName} - Client</title>

<link rel="stylesheet" href="{url}/app/tpl/skins/{skin}/styles/client.css" type="text/css">

<script type="text/javascript" src="{url}/app/tpl/skins/{skin}/js/swfobject.js"></script>
<script type="text/javascript">
var BaseUrl = " ";
var flashvars =
{
"client.starting" : "Please wait, {hotelname} loading",
"hotelview.banner.url" : " ",
"client.allow.cross.domain" : "1",
"client.notify.cross.domain" : "0",
"connection.info.host" : "MYVPSIP",
"connection.info.port" : "30000",
"site.url" : " ",
"url.prefix" : " ",
"client.reload.url" : " ",
"client.fatal.error.url" : " ",
"client.connection.failed.url" : " ",
"external.variables.txt" : " ",
"external.texts.txt" : " ",
"productdata.load.url" : " ",
"furnidata.load.url" : " ",
"use.sso.ticket" : "1",
"sso.ticket" : "{sso}",
"processlog.enabled" : "0",
"flash.client.url" : BaseUrl,
"flash.client.origin" : "popup"
};
var params =
{
"base" : BaseUrl + "/",
"allowScriptAccess" : "always",
"menu" : "false"
};
swfobject.embedSWF(BaseUrl + "/Habbo.swf", "client", "100%", "100%", "10.0.0", " ", flashvars, params, null);
</script>
</head>

<body>

<div id="client"></div>

</body>
</html>


emu confi
## uberEmulator System Configuration File
## Must be edited for the server to work

## MySQL Configuration
db.hostname=localhost
db.port=3306
db.username=root
db.password=my pass
db.name=testt

## MySQL pooling setup (controls amount of connections)
db.pool.minsize=10
db.pool.maxsize=500

## Game TCP/IP Configuration
game.tcp.bindip=MYVPSIP
game.tcp.port=30000
game.tcp.conlimit=11000
game.tcp.conperip=100
game.tcp.enablenagles=true

## MUS TCP/IP Configuration
mus.tcp.bindip=MYVPSIP
mus.tcp.port=30001
mus.tcp.allowedaddr=MYVPSIP

## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300
 

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