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<blockquote data-quote="Kaz" data-source="post: 165759" data-attributes="member: 1611"><p>I cannot code this but i can break it down for you.</p><p>Some of the things i am going to break down below could possibly use existing commands, so if you have basic knowledge of the code and can copy/paste/make minor edits, you may be able to accomplish some of these yourself</p><p> </p><p></p><p>Basically for when the user crashes into another person you could maybe have it work something similar to the <img src="/styles/default/xenforo/smilies/emojione/tongue.png" class="smilie" loading="lazy" alt=":p" title="Stick Out Tongue :p" data-shortname=":p" />ush x command.</p><p>Once conflict has been made (car crashing into the user) the 'push' command will occur and the person will get knocked 1 space and lose health, the car will also gain damage</p><p>[So in this explanation it could use already coded commands <img src="/styles/default/xenforo/smilies/emojione/tongue.png" class="smilie" loading="lazy" alt=":p" title="Stick Out Tongue :p" data-shortname=":p" />ush and the code for losing health (with some minor changes)]</p><p> </p><p>The gas system i have not thought about so i can make no suggestions there.</p><p> </p><p></p><p>If i remember right there is a command to speed a user up (i have a feeling it was built in to a v26 server or possibly the snippet was released on RZ)</p><p>So if you could find this, then it could be implemented into the car class, meaning when a user is in a car it will move at 2x the speed of a person on foot</p></blockquote><p></p>
[QUOTE="Kaz, post: 165759, member: 1611"] I cannot code this but i can break it down for you. Some of the things i am going to break down below could possibly use existing commands, so if you have basic knowledge of the code and can copy/paste/make minor edits, you may be able to accomplish some of these yourself Basically for when the user crashes into another person you could maybe have it work something similar to the :push x command. Once conflict has been made (car crashing into the user) the 'push' command will occur and the person will get knocked 1 space and lose health, the car will also gain damage [So in this explanation it could use already coded commands :push and the code for losing health (with some minor changes)] The gas system i have not thought about so i can make no suggestions there. If i remember right there is a command to speed a user up (i have a feeling it was built in to a v26 server or possibly the snippet was released on RZ) So if you could find this, then it could be implemented into the car class, meaning when a user is in a car it will move at 2x the speed of a person on foot [/QUOTE]
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