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Server Development
Habbo Retros
Habbo Q&A
Can someone help me code Customs?.
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<blockquote data-quote="Zorn192" data-source="post: 96599" data-attributes="member: 6628"><p>Coding a custom can be divided into 3 stages.</p><p> </p><p>1st stage: Decompile the selected SWF you would like to customize using Decompiling software, such as Sothink. Then, design each images of the SWF using image editting software such as Paint.net or Photoshop. Then edit the images inside the SWF and recompile the SWF</p><p> </p><p>2nd stage: You need to hex edit the SWF and replace the names (im not really sure how to hex edit)</p><p> </p><p>3rd stage: Create an SQL for your DB, the SQL should include the following:</p><p>Catalogue_items</p><p>Furniture</p><p>Once this is finished, you would also need to add a line to your furnidata.txt (and possibly productdata.txt depending on your furni) Then run the commands in game; update_items ; update_catalogue ; then refresh your cache to see the custom.</p><p> </p><p>Or you can just take an old custom and redesign it using step 1 without having to worry about hex editting or creating the SQL</p><p> </p><p>Hope this quick guide sums it up <img src="/styles/default/xenforo/smilies/emojione/smile.png" class="smilie" loading="lazy" alt=":)" title="Smile :)" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zorn192, post: 96599, member: 6628"] Coding a custom can be divided into 3 stages. 1st stage: Decompile the selected SWF you would like to customize using Decompiling software, such as Sothink. Then, design each images of the SWF using image editting software such as Paint.net or Photoshop. Then edit the images inside the SWF and recompile the SWF 2nd stage: You need to hex edit the SWF and replace the names (im not really sure how to hex edit) 3rd stage: Create an SQL for your DB, the SQL should include the following: Catalogue_items Furniture Once this is finished, you would also need to add a line to your furnidata.txt (and possibly productdata.txt depending on your furni) Then run the commands in game; update_items ; update_catalogue ; then refresh your cache to see the custom. Or you can just take an old custom and redesign it using step 1 without having to worry about hex editting or creating the SQL Hope this quick guide sums it up :) [/QUOTE]
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Server Development
Habbo Retros
Habbo Q&A
Can someone help me code Customs?.
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