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<blockquote data-quote="Oni" data-source="post: 472054" data-attributes="member: 104662"><p>Someone is very convinced of themselves, according to my research, the code before was not the best either. Just because it worked doesn't mean it was good. I checked out your new thread about your new emulator, it looks ok so far, you can't judge much from such small snippets with uncomplicated code, but whoever uses expression-bodied members for hard-coded strings (like you do) probably still has a lot to learn or loves to create anti-patterns (for whatever reason).</p><p>I agree with you, if your project has been stolen it is of course not nice, but you don't seem to be the brightest either and you are responsible for it yourself. Who also writes something in C # or Java and expects it not to be decompiled?</p><p></p><p>If you are that good, make it public and I am sure that lots of experienced people like to take apart every single line to show you that you are not even close to who you think you are.</p></blockquote><p></p>
[QUOTE="Oni, post: 472054, member: 104662"] Someone is very convinced of themselves, according to my research, the code before was not the best either. Just because it worked doesn't mean it was good. I checked out your new thread about your new emulator, it looks ok so far, you can't judge much from such small snippets with uncomplicated code, but whoever uses expression-bodied members for hard-coded strings (like you do) probably still has a lot to learn or loves to create anti-patterns (for whatever reason). I agree with you, if your project has been stolen it is of course not nice, but you don't seem to be the brightest either and you are responsible for it yourself. Who also writes something in C # or Java and expects it not to be decompiled? If you are that good, make it public and I am sure that lots of experienced people like to take apart every single line to show you that you are not even close to who you think you are. [/QUOTE]
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