Backz With a Release [Holo] Pet Stats Half Or More Coded [Zakyyyyyyy]

Did Zak Come Back With a Great Release?

  • Fuck Yes Man Hes Release Pwns

    Votes: 3 42.9%
  • No Was a Shit Release

    Votes: 4 57.1%

  • Total voters
    7
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Zak

Posting Freak
Mar 12, 2011
847
453
Code:
 #region Pet Packet
                    case "B@":
                        {
                            using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
                            {
                                #region Querys
                                StringBuilder PetStatsContent = new StringBuilder();
                                mID = dbClient.getInt("SELECT id FROM pets");
                                DataRow PetQuerys = dbClient.getRow("SELECT * FROM pets WHERE ID = '" + mID + "'");
                                string PetStatsOptions = "Options";
                                #endregion //ZAK
                                #region Main Stats

                                if ((int)PetQuerys["hungry"] != 0 || (int)PetQuerys["age"] != 0 || (int)PetQuerys["thirst"] != 0 || (int)PetQuerys["happiness"] != 0 || (int)PetQuerys["energy"] != 0 || (int)PetQuerys["friendship"] != 0)
                                {
                                    PetStatsContent.Append(mID); // Pet ID
                                    PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["id"])));
                                    PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["age"])));
                                    PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["hungry"])));
                                    PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["thirst"])));
                                    PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["happiness"])));
                                    PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["energy"])));
                                    PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["friendship"])));
                                    sendData("CR".ToString()); // CR
                                }

                                #endregion
                                #region Switch Case PetOptions
                                switch (PetStatsOptions)
                                {

                                    case "Dog":
                                        if ((int)PetQuerys["type"] != 0)
                                            PetStatsContent.Append(Convert.ToString("Dog"));
                                        PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["type"])));
                                        break;

                                    case "Cat":
                                        if ((int)PetQuerys["type"] != 1)
                                            PetStatsContent.Append(Convert.ToString("Cat"));
                                        PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["type"])));
                                        break;

                                    case "Crocodile":
                                        if ((int)PetQuerys["type"] != 2)
                                            PetStatsContent.Append(Convert.ToString("Crocodile"));
                                        PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["type"])));
                                        break;

                                    case "Unknown":
                                        if ((int)PetQuerys["type"] != 3)
                                            PetStatsContent.Append(Convert.ToString("Unknown Pet"));
                                        PetStatsContent.Append(Holo.Encoding.encodeVL64(Convert.ToInt32(PetQuerys["type"])));
                                        break;

                                    case "LowHunger":
                                        if ((int)PetQuerys["hungry"] < 20)
                                            PetStatsContent.Append(Convert.ToString("Hungry"));
                                        break;

                                    case "MidHunger":
                                        if ((int)PetQuerys["hungry"] > 20 && (int)PetQuerys["hungry"] < 40)
                                            PetStatsContent.Append(Convert.ToString("Alright"));
                                        break;

                                    case "FullHunger":
                                        if ((int)PetQuerys["hungry"] > 40 && (int)PetQuerys["hungry"] < 100)
                                            PetStatsContent.Append(Convert.ToString("Full"));
                                        break;

                                    case "LowThirst":
                                        if ((int)PetQuerys["thirst"] < 10)
                                            PetStatsContent.Append(Convert.ToString("Thirsty"));
                                        break;
                                    case "MidThirst":
                                        if ((int)PetQuerys["thirst"] > 10 && (int)PetQuerys["thirst"] < 20)
                                            PetStatsContent.Append(Convert.ToString("Alright"));
                                        break;

                                    case "FullThirst":
                                        if ((int)PetQuerys["thirst"] > 40 && (int)PetQuerys["thirst"] < 100)
                                            PetStatsContent.Append(Convert.ToString("Full"));
                                        break;

                                    case "LowEnergy":
                                        if ((int)PetQuerys["energy"] < 20)
                                            PetStatsContent.Append(Convert.ToString("Lazy"));
                                        break;

                                    case "MidEnergy":
                                        if ((int)PetQuerys["energy"] > 20 && (int)PetQuerys["energy"] < 40)
                                            PetStatsContent.Append(Convert.ToString("Alright"));
                                        break;

                                    case "FullEnergy":
                                        if ((int)PetQuerys["energy"] > 40 && (int)PetQuerys["energy"] < 100)
                                            PetStatsContent.Append(Convert.ToString("Hyper!"));
                                        break;

                                    case "LowFriendShip":
                                        if ((int)PetQuerys["friendship"] < 20)
                                            PetStatsContent.Append(Convert.ToString("Loner"));
                                        break;

                                    case "MidFriendShip":
                                        if ((int)PetQuerys["friendship"] > 20 && (int)PetQuerys["friendship"] < 40)
                                            PetStatsContent.Append(Convert.ToString("Alright"));
                                        break;

                                    case "FullFriendShip":
                                        if ((int)PetQuerys["friendship"] > 40 && (int)PetQuerys["friendship"] < 100)
                                            PetStatsContent.Append(Convert.ToString("Married Couple")); // LMAO / <3 ;D
                                        break;
                                }
                                #endregion
                            } 
                            break;
                        }
                    #endregion
Enjoy should show up stats when you click your nooby pet ;P
 

Zak

Posting Freak
Mar 12, 2011
847
453
Always do ^^
you where right to many if statements really annoying
 
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