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[Azure Emulator Issue] - Assistance Required ?
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<blockquote data-quote="CortexNetworks" data-source="post: 342113" data-attributes="member: 59313"><p><u><strong><p style="text-align: center"><span style="font-size: 18px"><span style="color: #ff0000">ISSUE:</span></span></p><p></strong></u></p><p></p><p></p><p>Hello Azure Team, i am using your Latest Emulator (Version 0910). My Client loads fine but when i go into someone elses room or a user comes into my room, i/ user get disconnected from Hotel, but i enter my room fine without Disconnected. Why, Why is wrong and how can i fix it ?</p><p></p><p></p><p>On Emu I Get - Refused 987, 3880 and 2840 Errors in <span style="color: #ff0000">RED</span>.</p><p></p><p></p><p>So just to Re-Clarify, on the Hotel Client i can enter my own room fine, but when i or a user enters another users room with or without a users in it, they get DC/ Disconnected from the hotel.</p><p>[DOUBLEPOST=1435980616,1435938196][/DOUBLEPOST]<p style="text-align: center"><strong><u><span style="font-size: 15px"><span style="color: #ff0000">ISSUE 2:</span></span></u></strong></p><p>- Also when some clicks on the catalogue on my hotel they get D/C Aswell.</p><p></p><p></p><p>Please see below for <strong>ExcecptionsLog</strong>:</p><p></p><p></p><p>Exception logged 7/4/2015 2:10:56 AM in packet handling ----> 385:</p><p>System.NullReferenceException: Object reference not set to an instance of an object.</p><p> at Azure.Messages.Handlers.GameClientMessageHandler.ChangeName() in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Handlers\Users.cs:line 840</p><p> at Azure.Messages.Parsers.LibraryParser.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Parsers\LibraryParser.cs:line 111</p><p> at Azure.Connection.Net.GamePacketParser.HandlePacketData(Byte[] data) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Connection\Net\GamePacketParser.cs:line 86</p><p>Source:</p><p>Azure.Emulator</p><p>Data:</p><p>Message:</p><p>Object reference not set to an instance of an object.</p><p>Stack trace:</p><p> at Azure.Messages.Handlers.GameClientMessageHandler.ChangeName() in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Handlers\Users.cs:line 840</p><p> at Azure.Messages.Parsers.LibraryParser.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Parsers\LibraryParser.cs:line 111</p><p> at Azure.Connection.Net.GamePacketParser.HandlePacketData(Byte[] data) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Connection\Net\GamePacketParser.cs:line 86</p></blockquote><p></p>
[QUOTE="CortexNetworks, post: 342113, member: 59313"] [U][B][CENTER][SIZE=5][COLOR=#ff0000]ISSUE:[/COLOR][/SIZE][/CENTER][/B][/U] Hello Azure Team, i am using your Latest Emulator (Version 0910). My Client loads fine but when i go into someone elses room or a user comes into my room, i/ user get disconnected from Hotel, but i enter my room fine without Disconnected. Why, Why is wrong and how can i fix it ? On Emu I Get - Refused 987, 3880 and 2840 Errors in [COLOR=#ff0000]RED[/COLOR]. So just to Re-Clarify, on the Hotel Client i can enter my own room fine, but when i or a user enters another users room with or without a users in it, they get DC/ Disconnected from the hotel. [DOUBLEPOST=1435980616,1435938196][/DOUBLEPOST][CENTER][B][U][SIZE=4][COLOR=#ff0000]ISSUE 2:[/COLOR][/SIZE][/U][/B][/CENTER] - Also when some clicks on the catalogue on my hotel they get D/C Aswell. Please see below for [B]ExcecptionsLog[/B]: Exception logged 7/4/2015 2:10:56 AM in packet handling ----> 385: System.NullReferenceException: Object reference not set to an instance of an object. at Azure.Messages.Handlers.GameClientMessageHandler.ChangeName() in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Handlers\Users.cs:line 840 at Azure.Messages.Parsers.LibraryParser.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Parsers\LibraryParser.cs:line 111 at Azure.Connection.Net.GamePacketParser.HandlePacketData(Byte[] data) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Connection\Net\GamePacketParser.cs:line 86 Source: Azure.Emulator Data: Message: Object reference not set to an instance of an object. Stack trace: at Azure.Messages.Handlers.GameClientMessageHandler.ChangeName() in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Handlers\Users.cs:line 840 at Azure.Messages.Parsers.LibraryParser.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Messages\Parsers\LibraryParser.cs:line 111 at Azure.Connection.Net.GamePacketParser.HandlePacketData(Byte[] data) in c:\Users\Jamal\Desktop\Project Azure Emulator 0190\Azure Source\Azure\Azure.Emulator\Connection\Net\GamePacketParser.cs:line 86 [/QUOTE]
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