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Server Development
Habbo Retros
Are the days of our beloved private servers over?
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<blockquote data-quote="LeChris" data-source="post: 478195" data-attributes="member: 37998"><p>When you were 11, Habbo still sold gift cards in stores and had millions of players. These days there's roughly 10,000 people in the entire community including habbo and retros. </p><p></p><p>NFTs and everything else don't offer value and retros don't survive long enough to create economies to encourage rares. </p><p></p><p>Most people who stay and play retros are also poor - why that is I'm not sure but link it to the idea vulnerable people are more likely to find habbo and stay in it </p><p></p><p>In short: There's no money to be made from the existing player base</p></blockquote><p></p>
[QUOTE="LeChris, post: 478195, member: 37998"] When you were 11, Habbo still sold gift cards in stores and had millions of players. These days there's roughly 10,000 people in the entire community including habbo and retros. NFTs and everything else don't offer value and retros don't survive long enough to create economies to encourage rares. Most people who stay and play retros are also poor - why that is I'm not sure but link it to the idea vulnerable people are more likely to find habbo and stay in it In short: There's no money to be made from the existing player base [/QUOTE]
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Habbo Retros
Are the days of our beloved private servers over?
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