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Server Development
Habbo Retros
Habbo Development
Archangel: A New Era of Role-Playing
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<blockquote data-quote="Leader" data-source="post: 483597" data-attributes="member: 21320"><p>I'm going to continue maintaining the MS4 fork of Archangel. However, there will be <strong>major changes</strong> made to ensure it remains optimal in both performance and developer experience. </p><p></p><p>I'm refactoring all of the roleplay functionality to start with and will transition out to the rest of the base game, removing and refactoring functionality as needed to support a roleplay.</p><p></p><p>The new architecture is based around a domain driven design enabling better consolidating of code and reusability. Eventually, I will transition all of Arcturus to use hibernate entities, a context system and other goodies but that will take time.</p><p></p><p>[ATTACH=full]16487[/ATTACH]</p></blockquote><p></p>
[QUOTE="Leader, post: 483597, member: 21320"] I'm going to continue maintaining the MS4 fork of Archangel. However, there will be [B]major changes[/B] made to ensure it remains optimal in both performance and developer experience. I'm refactoring all of the roleplay functionality to start with and will transition out to the rest of the base game, removing and refactoring functionality as needed to support a roleplay. The new architecture is based around a domain driven design enabling better consolidating of code and reusability. Eventually, I will transition all of Arcturus to use hibernate entities, a context system and other goodies but that will take time. [ATTACH type="full" alt="1728964556558.png"]16487[/ATTACH] [/QUOTE]
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Archangel: A New Era of Role-Playing
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