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<blockquote data-quote="JayC" data-source="post: 320330" data-attributes="member: 36373"><p>use this SQL template I made for Phoenix/Gold Tree EMU:</p><p>INSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`) VALUES</p><p>(CODE 1 (8), 'SWF Name', 'SWF Name', 's', 1, 1, 1, '1', '0', '0', CODE 2 (8), '1', '1', '1', '1', '1', 'default', 4, '0');</p><p>INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `cost_snow`, `amount`) VALUES</p><p>(CODE 1 (8), 'PAGE HERE', 'CODE 1 (8)', 'Catalog Name', '0', '0', '0', '1');</p><p></p><p></p><p>["s","CODE 2 (8)","SWF Name","CODE 3 (6)","0","1","1","","Furni Name","Furni Desc","","-1","-1"],</p><p></p><p>and if anyone viewing this thread has an RP , not sure what emulator this goes to because I haven't done an RP in forever but this was the SQL I made and used:</p><p>INSERT INTO `item_definitions` (`id`, `sprite_id`, `name`, `type`, `behavior`, `behavior_data`, `stacking_behavior`, `size_x`, `size_y`, `height`, `allow_recycling`, `allow_trading`, `allow_selling`, `allow_gifting`, `allow_inventory_stacking`, `walkable`, `room_limit`, `spname`) VALUES</p><p>(CODE 1 (5), 'CODE 2 (6)', 'SWF Name', 's', 'static', '5', 'terminator', '1', '1', '1', '1', '1', '1', '1', '1', '0', '0', '');</p><p></p><p>INSERT INTO `catalog_items` (`id`, `page_id`, `base_id`, `preset_flags`, `name`, `cost_credits`, `cost_pixels`, `enabled`, `amount`, `club_restriction`) VALUES</p><p>(CODE 1 (5), 'PAGE', 'CODE 1 (5)', '', 'Catalog Name', '3', '0', '1', '1', '0');</p><p></p><p></p><p>["s","CODE 2 (6)","SWF Name","518573","0","1","1","","FURNI NAME","FURNI DESC","","-1","-1"],</p></blockquote><p></p>
[QUOTE="JayC, post: 320330, member: 36373"] use this SQL template I made for Phoenix/Gold Tree EMU: INSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`) VALUES (CODE 1 (8), 'SWF Name', 'SWF Name', 's', 1, 1, 1, '1', '0', '0', CODE 2 (8), '1', '1', '1', '1', '1', 'default', 4, '0'); INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `cost_snow`, `amount`) VALUES (CODE 1 (8), 'PAGE HERE', 'CODE 1 (8)', 'Catalog Name', '0', '0', '0', '1'); ["s","CODE 2 (8)","SWF Name","CODE 3 (6)","0","1","1","","Furni Name","Furni Desc","","-1","-1"], and if anyone viewing this thread has an RP , not sure what emulator this goes to because I haven't done an RP in forever but this was the SQL I made and used: INSERT INTO `item_definitions` (`id`, `sprite_id`, `name`, `type`, `behavior`, `behavior_data`, `stacking_behavior`, `size_x`, `size_y`, `height`, `allow_recycling`, `allow_trading`, `allow_selling`, `allow_gifting`, `allow_inventory_stacking`, `walkable`, `room_limit`, `spname`) VALUES (CODE 1 (5), 'CODE 2 (6)', 'SWF Name', 's', 'static', '5', 'terminator', '1', '1', '1', '1', '1', '1', '1', '1', '0', '0', ''); INSERT INTO `catalog_items` (`id`, `page_id`, `base_id`, `preset_flags`, `name`, `cost_credits`, `cost_pixels`, `enabled`, `amount`, `club_restriction`) VALUES (CODE 1 (5), 'PAGE', 'CODE 1 (5)', '', 'Catalog Name', '3', '0', '1', '1', '0'); ["s","CODE 2 (6)","SWF Name","518573","0","1","1","","FURNI NAME","FURNI DESC","","-1","-1"], [/QUOTE]
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