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2D pixel artist
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<blockquote data-quote="Marcel" data-source="post: 457292" data-attributes="member: 61326"><p>G'day folks,</p><p>Disclaimer: This is not a Habbo retro related venture, however it does not mean you're not applicable to this.</p><p>I am a part of a group (a gathering of 4 others) of a few developers working on a game. Development of this project started mid-January. We've hit a milestone of making astounding game AI. Now we intend on actually putting some design/structure to the game. Of course more detail will be given upon personally discussion.</p><p></p><p>So, to cut to the chase this is what requirements we're aiming for:</p><p>- Actual experience in sprites (Pixel related of course)</p><p>- Decent detailing and wise choice of colours</p><p>- At least 2 years of experience (As I personally believe experience comes with work)</p><p>- Good communication skills within a team</p><p> </p><p>Furthermore, pay will be discussed with the directors of the game also a portfolio is highly needed to display us some previous works (or without, we just need an idea of what skills you uphold).</p><p>Contact: Marcel#1070</p><p><img src="https://cdn.devbest.com/data/assets/smilies/pepeJAMMER.gif" srcset="https://cdn.devbest.com/data/assets/smilies/pepeJAMMER.gif 1x, https://cdn.devbest.com/data/assets/smilies/pepeJAMMER-2x.gif 2x" class="smilie" loading="lazy" alt="pepeJAMMER" title="pepeJAMMER pepeJAMMER" data-shortname="pepeJAMMER" /></p></blockquote><p></p>
[QUOTE="Marcel, post: 457292, member: 61326"] G'day folks, Disclaimer: This is not a Habbo retro related venture, however it does not mean you're not applicable to this. I am a part of a group (a gathering of 4 others) of a few developers working on a game. Development of this project started mid-January. We've hit a milestone of making astounding game AI. Now we intend on actually putting some design/structure to the game. Of course more detail will be given upon personally discussion. So, to cut to the chase this is what requirements we're aiming for: - Actual experience in sprites (Pixel related of course) - Decent detailing and wise choice of colours - At least 2 years of experience (As I personally believe experience comes with work) - Good communication skills within a team Furthermore, pay will be discussed with the directors of the game also a portfolio is highly needed to display us some previous works (or without, we just need an idea of what skills you uphold). Contact: Marcel#1070 pepeJAMMER [/QUOTE]
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