I Need Help...
Would like the user to reload the room when Health = 0 ..
if ((TargetClient.GetHabbo().Health - randomShotDamage) < 1)
{
Room.SendMessage(new ShoutComposer(roomUser.VirtualId, "*Erschießt " + TargetClient.GetHabbo().Username + ", und töt ihn!*", 0...