My ObjectsComposer:
using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
using Cloud.Utilities;
using Cloud.HabboHotel.Rooms;
using Cloud.HabboHotel.Items;
using Cloud.HabboHotel.Groups;
using Cloud.HabboHotel.Users;
namespace...
I think my translation was erroneous. Only hidewired is reset to 0 when u used command ":reload" or ":floor". If you restart the room, the command will continue to work.
Hi, I bring the HideWired code. In the steps that from one emu to another change anything, I will put different spoilers to facilitate everything.
The command hides the wireds of the room. If they enter a room with activated hirewired they will appear hidden. If someone does reload in the room...