uEmulator 1.2.1
uEmulator 1.2.1 is based and uses the core of uberEmulator, now we have thought of the users and is optimized their code as their functions. It is now more stable, contains several fixes and takes up less RAM, for compatibility with uberCMS this will be much better to any...
Officiall release by Epixel on a other forum.
Today I'm going to show a Product that I made in Visual Basic. EasySQL lets you edit a Database that lets you run a Habbo Retro.
How it works:
(Video Posted Soon)
Steps:
1. Get a Database.
2. Re-Name it to 'EasySQL.txt' (Without quotes)...
UberEmu - Pets
Right, I can't be fucked working with Uber anymore so err...
I shall release my half decent pets coding...
Credits to shorty/Habchop
Pets -> Pet.cs
Replace with:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data...
So here's my r61+ pack that uses the injection method ( r54 swf's with injected features ), it has the new wired furni 100% working.
And it includes habbo.com's latest furnidata and productdata, so you'll need the catalogfix wich is released here ( If you'r still using Habbo.co.uk's )
Features...
I whas again checking otaku forums and found this by: endo
This is what you need to do
How do i setup this shizzle?
- Drop all the files in "htdocs" and replace all files ( client.php )
- Edit The variables in "htdocs/gamedata/external_variables.txt"
- Read the file "README.txt"
- Delete this...
I whas looking on Otaku Studios forum and i found the post of the release of the r61.
So il release it here so you guys can use it youreself.
http://www.megaupload.com/?d=SYVYOYO9
Screenshots:
Good luck with using it
Thanks to Lemons for releasing it on otaku